Submissions from 2024-09-04 to 2024-09-05 (2 total)

Genre: Metroid-Vania, Exploration, Single-player

Platform: Console

Target audience: Those who love post-apocalypse stories and would love seeing humanity from an alien’s perspective. Projected to be 13+.

Game description: In Gone with the Waves, you play as an alien piloting a submersible mech with your sole mission being to explore the vast ocean of a planet covered in water, and report your findings to your superiors.

The entirety of the game would take place in a 2D underwater environment, with sunken and ruined remnants of the planet’s now extinct civilizations, and the muffled sound-effects to match.

The player character would be 2D, and highly customizable with many hairstyles, colors and pilot uniforms to choose from.

You can choose which type of mech your pilot uses at the beginning of the game, and while exploring you can also stumble upon stickers that you can choose to stick on it later. You can also choose to give the mech a different coat of paint during your playthrough, but you can’t change the type of mech once you’ve chosen one. Each mech type offers a unique playstyle, and is distinct from one-another in terms of appearance and abilities..

Movement would be done by tilting the joystick in the direction you’d want to go, and the mech would be able to attack enemies with a button press. Pressing the right bumper would also activate the mech’s scanning function, which would allow you to find upgrades and items of interest much quicker, as well as warn of any life-forms that may be wandering nearby.

There would also be sections of the game where you’re either given the option to get out of the mech or forced out of it, during which pressing the right bumper makes the pilot throw a stun grenade in the direction they’re facing.

The music for this game should inspire both awe and curiosity. Sure, almost everything in this planet is gone, but you never know exactly what you’ll find beneath the waves. Friends? Foes? Crabs? Who knows! A great example of what I envision for this game’s music is the track “Dreamy Somnom Labyrinth” from Mario & Luigi: Dream Team.
https://www.youtube.com/watch?v=A3DGBfXt6GY

The artstyle I envision for this game would be cartoon-ish, with notable inspirations from anime in its character designs, similar to the image below (Which is a screenshot from Shantae: Half-Genie hero, used in a review by Inven Global. Also linked below).
https://www.invenglobal.com/articles/703/810shantae-half-genie-hero-is-still-charming-as-ever

Género: Simulador, Un Solo Jugador

Plataforma: Pc

Audiencia: Personajes que les gusta cocinar y jugar juegos sencillos, pero a la vez relajante. Proyectado a personas de entre 10 y 20 años.

Descripción del juego: Eres un hamburguesero y tienes que preparar las ordenes de los diferentes clientes que entren al local y realizarlo de manera que este quede satisfecho con su comida.

El estilo visual del juego seria dibujo animado. El juego tendría controles sencillos ya que la mayoría de las acciones se realizarían con el ratón exceptuando algunos momentos donde se tendría que presionar la secuencia correcta de teclas para realizar acciones como virar la carne, agregar aderezos, o cortar los ingredientes.

Durante la partida se podrán obtener mejoras como comprar mejores electrodomésticos, utensilios, decoraciones para el restaurante, desarrollar una aplicación para entregas a domicilio, etc.

La música será tranquila y serena para que el jugador pase un buen tiempo. Como ejemplo utilizo Good Pizza Great Pizza Day Theme.

(https://www.youtube.com/watch?v=2r-sAdCls-Q&list=PLQoCKiM5lxY1e89GVpgOZ2YU2jwas_DV_&index=1)

Image credit: (https://www.deviantart.com/stardarkmlp/art/Good-Pizza-Great-Pizza-Event-970762785)