Today I created a save/load system where the player can create a single save file and later load the game from it. It actually was easier than I had thought. I'll add an option to create multiple save files later. :)
I also did some AI studying, nothing much to tell about it, though.
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Yesterday's update can be found here.
In a case of any questions or suggestions, don't hesitate to contact me here or on twitter. ;)
Wrote a little bit of Go code and developed a better understood a simple checksumming algorithm. Also read through most of the Elm syntax at http://elm-lang.org/learn/Syntax.elm