Finally got around to making my first dialogue system and seeing as how flexible it turned out to be, I think I did alright.
I also made it so that the pallet could be changed
I'm back from visiting my family, so I spent some time implementing map loading. I'm satisfied with the simplicity of the system (for now, at least). I have yet to implement "unwalkable" tiles, but I don't expect much resistance from the Unity gods on that one.