We've had the logo in the game for quite some time, but I thought I'd bring it to life with a little bit of animation.
The birds now change their draw layer according to their height, and are a little more discerning of what spots they land on.
Porting an older personal audio lib forward and updating it to reflect my current coding style. In addition, more refactoring of the level designer and some work on story details.
Today I did some AI planning and decided to postpone improving it until I have more spare time, which should be at latest in 2 or 3 weeks when a couple of the university courses are ending.
Today I also started working on Help view (no content there yet) and fixed another nasty bug. :)
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Yesterday's update can be found here.
In a case of any questions or suggestions, don't hesitate to contact me here or on twitter. ;)