Submissions from 2022-05-28 to 2022-05-29 (1 total)

the animation episodes end here and now i either get to catch up on Brackey's unity side of things or watch Lague's integration episodes. i'll do both regardless.

i've been doing a lot of thinking about how state machines might help me program certain parts of the player. i feel like it's very easy to invest too much in a state machine and i wish i had a better concept of how to divide what / what not to make a state.