I fixed a bug on the lose condition I did yesterday

time spent: 35 minutes

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The player is now able to lose.

I'm sorry for these submissions being so lazy, I have very little time for this, but I try to do something every day =)

Time Spent: 35 minutes

Today I did some refactoring. This game is mostly code, I have to make sure I keep everything clean =)

minutes_spent: 30

Now more words spawn if the player types faster =)

✩₊˚.⋆☾⋆⁺₊✧

Problems

I find it really hard to keep it up daily, but since I can make anything related to game development, I guess writing down some game ideas is perfectly fine, isn't it?

The game

Anyway, today I actually worked on my game (★‿★)
It's a really simple typing game where words fall down across the screen.

I added UI and sounds to the Heroes of Sokoban clone. I think I can learn a lot a by copying simple games.

I'll try to build a typing game next. =)

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I've been working on a clone of Heroes of Sokoban in Unity. This is my first full game (even if it's not mine) so I'm proud of it :-)

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joined 277 days ago

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