gdc day 1

A submission by rubic for Decade Jam 1177

this started to feel a little like how most people talk about gdc.

got a badge, which had some trouble and involved going through 4 layers of random gdc volunteer layers before things finally worked. had to draw over my badge to include my nickname anyways, but fine. saw much of the expo hall, although it was more of a quick skim. hung out with some people in the IGF pavilion, two of which are friends of my friend. then we danced around meeting some others, handing out cards, talking, barely eating enough, and eventually finding ourselves watching the IGF awards. those friends did not win, but we still celebrated by heading to a nearby pub until we were tired and feeling heavy feet. and it was much later than expected.

is networking gamedev? sure, why not. but an event like this, should it become something i anticipate going to, might give me incentive to finish my own projects.

daily creative

work on something (gamedev, art, 3d modeling, music, ...) every day

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