i started the next prototype project folder tonight.

i think i've decided that going over the coherence tutorials is something i want to do at the same time as poking at a new prototype. i've opted not to invest too much time in player controller stuff. i really want the minimum viable product, and what i've learned from past prototypes will get me to a decent starting point that should be easy to extend later.

daily creative

work on something (gamedev, art, 3d modeling, music, ...) every day

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Decade Jam

To help keep members of the Decade Jam on track with their projects!

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