after setting up a player and basic movement yesterday, today i started punching in the drawing mechanics. i'm accrediting a fair bit of code someone already put together for mouse drawing on a RawImage in a Canvas object. it almost works, but there's clearly something wrong with the position of the mouse position / pixels / rect area or something.

tomorrow will be looking into multiplayer mechanics, as expected. hopefully i find some solutions to the canvas issues along the way

daily creative

work on something (gamedev, art, 3d modeling, music, ...) every day

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