the interview went very well, and it include a very important person working at the company. it's kind of crazy meeting people who were entering the game industry in the 90's and getting their view of games. sometimes the most surprising part is how that view actually mirrors my own, somewhat, but i guess there's only so much mastery you can express in just words.

i keep thinking about Satellite and my desire to put more work into it, but something about trying to get started on the same stuff i was already doing in Unity but now in Unreal is really setting me back. the weekly upcoming tutorials are definitely going to teach me something eventually, and i really appreciate the accountability that it gives me, but it really means i'm getting actual work done on a weekly basis instead of daily.

daily creative

work on something (gamedev, art, 3d modeling, music, ...) every day

joined 1,784 days ago

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Decade Jam

To help keep members of the Decade Jam on track with their projects!

joined 1,307 days ago