UE5 day 2

A submission by rubic for Decade Jam 996

today was all actors, and next week is blueprints.

there's a lot to mess with, spawning various shapes and some of the basic components. i'm considering trying to import a character rig, even if it's just to place it somewhere funny. and maybe tinker with UI?

daily creative

work on something (gamedev, art, 3d modeling, music, ...) every day

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Decade Jam

To help keep members of the Decade Jam on track with their projects!

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