did some early work on item types. no class diagrams or any fancy design work, just stewing on a lot of thoughts and now i'm going to trial-and-error it.

this is mostly set up for an inventory, so i can make the UI for it. i swear.

daily creative

work on something (gamedev, art, 3d modeling, music, ...) every day

joined 2,198 days ago

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Decade Jam

To help keep members of the Decade Jam on track with their projects!

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