the next Lague / Brackeys RPG video reminded me that a 1D blend tree makes idle / walking / running super intuitive. i hesitated to do something like this for a second because it feels like i lose control over how each specific state works, but i think this is easy enough to turn into a substate machine later if i absolutely need to. but it did mean remaking all of the transitions, which was annoying.

daily creative

work on something (gamedev, art, 3d modeling, music, ...) every day

joined 1,587 days ago

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Decade Jam

To help keep members of the Decade Jam on track with their projects!

joined 1,110 days ago