Have a busy schedule today so I gotta keep it short and sweet haha
Just played around with silhouette and color combinations :p

Time Spent: 57mins 34sec

More submissions by Hui Jing for Game-dev courses for Beginners (14Day Streaks)

14-day challenge done and dusted!
Learned a lot, and looking forward to learning a lot more here :)

Once again, just skipped over some steps here and there because I was late haha :p

Gonna go ahead and refine my sprites with resources I found online.

Time spent:45min 22secs

Didn't manage to get feedback from the last challenge because I was late. And I probably went ahead and skip to the final step of refining my sprites :p

But I will show a process of how I block out my colors before I went in on detailing my sprites here :)

Time spent: 35min 12sec

By far, the most difficult challenge for me. Find it very hard to avoid pillow shading, but also struggling to make sense of the way the light spreads.

Would be great if we get feedback for this : )

Time spent: 50mins23sec

Shee... forgot to turn on my Clocktify for today. Kinda just dive in headfirst without thinking haha.
For some reason, the title for my slide wasn't there, guess I must have accidentally deleted it or something. But I did an extra exercise at the bottom just playing with the extra pallet and experimenting and rendering some shapes.

Got some helpful tips from the feedback video yesterday, just did a quick fixing on yesterday's work : )

Time spent: 44mins 23sec

Bane of my existence still, but practice helps loads with revisiting the fundamentals of light and shadow. :/

Time spent: 35mins

Not going to lie, after all these years lighting is still my Achilles heel.
Reflection and refraction make the brain go brrrrrrrrrr...... Xp

Time spent: 47mins 22sec

This is actually my favorite part when working on pixel art.
Just simply fooling around with the colors to create a completely different texture or color mood is so much fun.

Time: 40mins 36sec

Colors are hard man... Gotta be extra careful not to get dirty colors, and try to keep the contrast interesting and fun XD

Time Spent: 49mins 38 sec

Had a busy day today so my brain kinda fried atm, can only come up with simple shapes :p
Creative juice kinda dried up, but doing simple exercises like these really helped me relax and kinda recharge myself

Time: 35min 39sec

Had fun making some funky simple shapes. I tried to come up with ways of making something more complicated with just a few simple shapes too.

Curvy lines definitely need more attention for them to not look clunky and instead have a smooth finishing.

Time Spent: 33mins

Made a meter maid Judy Hops for today's challenge using today's Pixel Dailies theme, meter.

The first one took half an hour, I tried to simplify it into a tiny game character style. It was much difficult since there was so little space so I mainly focused on blocking out the bigger portions of the body and adding detail.

The second one was just a bigger one with an outline for fun :p

Time: 58mins 13secs

Game-dev courses for Beginners (14Day Streaks)

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