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I've just finished to see the feedback and as usual it was really helpfull to improve my sprites. Thanks a lot for the detailed help and hope to have achieved the best result for now!
Ok, tried to do the following sprites
A clay chalice
A small green slime ( Rimuru tempest)
redo of my first one, from a semirealist T-rex to a more cartoonish one.
On the last one I'm not sure if I've nailed it, the legs are somehow...strange. maybe with more space... But I imposed to myself to make only small palette and small canvas.
Not really sure about the green one. Seem a bit too much "enlighted".
Tryed to keep it simple, unlike the examples of the rendering showed in the course.
Still wondering if the shadow and highlight are correct.
Totally not sure about the lower body. Can't figure out where can I place the shadow in order to show more the volume of the body.
I understand that the head is basically the sphere above and that can cast a shadow over the body, yet I'm not sure if i rendered correctly.
The dithering was just a trick for avoiding too strong passage from a color to another.
Not really sure about the second page, second shape. Since there was some space, tryed to imagine how the cast shadow would be placed there.
The rocks seems from Mars with strange purple plants.
The second part insted seems from left to right
Sunset plant
Mars plant
Underwater plant.
Not really sure about the red crossed purple. I tried to HUE Shifting, but most probably failed somewhere.
Tried to keep this task as simple as possible, yet managed to pass over an hour to make the whole drawing.
PS: the glove should be one from Mickey Mouse :P
Did I get it right? I think some of my curved line could be made differently based on what they rappresent.
joined 1,049 days ago
I love your little dino friend I was on mobile when I looked at this and had dark mode on and the negative space along with the dark shading gave the guy some depth super cool!!