I talk about marketing my game and my steam greenlight losing some momentum. Also some good news on the horizon.

More submissions by Jayson for The 52 Week Game Dev Blog Challenge!

I apologize again for being so still. Delta Quadrant steam version is almost done. Catch a Falling Star is progressing good and I talk about some dev tools I purchased.

I talk about my game being greenlit and explanation for my absence. Also about an upcoming game we are working on.

I talk about my hectic week and all the different "hats" I had to wear. Also the end is in sight to finish my game :D

Me learning Blender 3d and discovering a treasure trove of sci-fi 3d models. Also new Delta Quadrant screenshot.

Google merchant account and living in South Africa problems. Also me at being bad at graphic design and the unity asset store to help.

So I finally created my first blog and entry. Thank you Liam for the motivation.

Wrote a bit about myself and the current project I am working on, a sci-fi rogue-like called Delta Quadrant.

The 52 Week Game Dev Blog Challenge!

Can you write a blog a week for 52 Weeks!?

weekly from 2015-02-01 to 2016-02-01