I talk about marketing my game and my steam greenlight losing some momentum. Also some good news on the horizon.
I apologize again for being so still. Delta Quadrant steam version is almost done. Catch a Falling Star is progressing good and I talk about some dev tools I purchased.
DQ Desura keys out to all Groupees and IRS problems.
I talk about my game being greenlit and explanation for my absence. Also about an upcoming game we are working on.
I talk about my great week were I just hit 1000 greenlit votes. An all the fun we had the weekend with Ludum Dare.
I talk about my crazy week and basically no indie development. Also an update on steam greenlight stats.
I talk about my confusion with publishing to Desura and a steam greenlight update
I talk about putting my game on steam greenlight and my day 1 performance stats.
I talk about some highs I had and about some assets I bought on the Unity Asset Store.
I talk about the challenges I experienced so far with play testing my own game.
I talk about my hectic week and all the different "hats" I had to wear. Also the end is in sight to finish my game :D
Me learning Blender 3d and discovering a treasure trove of sci-fi 3d models. Also new Delta Quadrant screenshot.
Google merchant account and living in South Africa problems. Also me at being bad at graphic design and the unity asset store to help.
So I finally created my first blog and entry. Thank you Liam for the motivation.
Wrote a bit about myself and the current project I am working on, a sci-fi rogue-like called Delta Quadrant.