I started work on random level generation with the production of new rooms automatically.

More submissions by DaVinci789 for Daily Gamedev

Got the rooms to pretty much snake along.

I have an idea for the "Solidarity" theme with an infinite faller sort of thing. Today, I've been planning it out.

Finalize wall construction. construct_wall(exceptions) now works as expected

Today I'll work on customizing rooms. Right now, they're all just differently colored with no special customization.

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