Streak Club is a place for hosting and participating in creative streaks.
I found my bug that was causing the Flash port of my Mass Battle game not work properly. At one point I was casting a generic Entity into a specific data type. There is a chance that this cast could fail. Neko handles this failure gracefully and resolves the object to a null, which works fine with my code. Flash just crashes. Granted, this is my fault for an unsafe cast, but it was a pain to track down.
I also learned that when I updated my FlashPlayer recently it didn't update the debugger, so I wasn't getting the error. That lead me to believe I was stuck in an infinite loop and lead me down the wrong path for a while.
If you want to move around some stuff and see it working you can hit the Flash demo today: http://codingadventure.net/index.php/games/mass-ba...
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