The goal is to knock the opponent's head off while protecting yours at the same time. A 2D platformer played in a single unmoving area at a time, in that area your avatar and jump, duck, run and climb some surfaces. With the ability to choose between multiple weapons all being melee with the exception that you can choose to throw your weapon at you opponent at the cost of a delay before getting another weapon back, on the other hand you can try to pick up the weapon you just threw, if you have no weapon you can also pick up an enemy's weapon if it is lying on the ground.

Your main actions are the ability to attack with a swipe down or a stabbing motion with your weapon, you can also block with it, if you time your block perfectly if it can knock back leaving them temporarily exposed, and of course you can also throw you weapon. Ultimately your goal is to use whatever you're holding to knock off your enemies surprisingly large and loose head before they knock yours off.

http://www.cubed3.com/news/18862/1/uncover-a-new-2...

More submissions by Josiah Johnston for MDS GDV110 - 'One Game a Day' Assignment

VR children's game, a game based on playing with oversized blocks that pretty much resemble giant lego but inside a virtual reality. The game can be used many ways but primarily to build simple or random things out of the blocks by using the VR handles to pick up and place, simple instructions can be toggled on and off as well as options to enable removing blocks that have other blocks stacked on top without the blocks above it flying off.Activities that come with the game are tutorials that have preplanned structures and other objects that shows you where to place the next block by way of a ghost like transparent example of where you would put the next block. There is also a demolition mode where you load into small or large premade structures that you are free to pull apart and smash down, this encourages kids to not hold back and make as much of a mess as they want without having to clean anything up as well as the chance to play and build things on a larger scale.

http://www.canstockphoto.com/logo-toy-blocks-2685614.html

A 1st person thriller and mystery. Based around the once ordinary life of a working man, each chapter of the game is based a series of separate events in your life that are all usually based within a week or even a couple of days of each other.

When you start the game you play a series of around 6-8 memories of your life in a completely random order and they nearly never have any indication on what time or day it is, once you play through them all you're given all pieces of your memory again to put them into a different order, when you do you play through the events again, depending on how you ordered the memories it can change the things you learn, see or even do, but each time you play the memories you come across more and more hidden clues that slowly reveal what's going on as well as hints to the correct order of the memories. The more memories you have the more accurate the facts become and the more you can discover, but if you keep putting memories in the wrong order it can start to create chaos in the memories and provide false truths.

Throughout the game as you interact with the few people in your memories and the objects and clues in your environment you are given choices as to what they may lead to, the more facts you get correct the closer you get to mapping out what the mystery is and what its answer is.

In earlier chapters you learn the mystery in the memories as you play while in the later chapters mystery is unclear and it's up to you to figure out how to solve it.

Though most levels repeat similarly each time you play them they have slight changes depending on the order you put the memories in as if the memories are automatically trying to make sense of themselves making it harder for you to discern what order the events in the memories happened in, also, depending on what you learn in some memories you can open opportunities in others. In the end the aim is to find the hidden truth in each of the hidden memories as accurately as possible and to correctly order the memories by following the clues and patterns.

http://www.joystickdivision.com/2012/02/fix_my_bra...

This is a story based game based around greed and selflessness set in a small american high school. You play four different characters that all go to the same school but all have very different social standings, there's the athletic jock, the cheerleader, the nerd and the rebel. The story of the game is comprised of 3 main acts/episodes if you want to call it, in each act you play as each one of the four characters as you come across multiple scenarios that you could find in a school that allow you to make decisions between helping others or helping yourself as well as other difficult circumstances, each act of the story after that the four main characters will slowly cross each other's paths more and more as you play a character and the decisions you made in the last act can change the people around you as well as the main characters when you run into them while playing another character.

The struggle is to get all characters to succeed through the growing difficulties at the school and if you make the right decisions you can form a strong and unusual bond between the four teenagers to overcome the greatest challenges.

This game is designed to make you face conflicting decisions so you learn more about yourself and the consequences of what you do or do not to others.

http://life-is-strange.wikia.com/wiki/Mark_Jefferson

DIY Rush is a childrens VR game based around simplified rushed building experiences. In the game you're given a series of task that usually include a hammer, saw or screwdriver, the goals are always simple and the instructions are clear and user friendly, the tasks range from hammering in a number of nails to sawing and stacking wood or putting up fences as fast as you can to earn more points and build a better house.

The art style all look of the game is all very simple with bright colours and cartoony shaped objects. The game encourages a lot of upper body movement and doubles as exercise for children and adults that play the game. The task are always followed with fun yet intense music that gets you into a competitive zone with various goals and medals to achieve in the game. As well as having plenty of goals and missions availble it also free zones where the player can roam a prebuilt house and slowly tear it apart with there tolls.

http://motherboard.vice.com/read/out-of-ammo-vr-announced

Pirates of the Caribbean meets Starcraft in the sky. In the sky above a planet flooded by beautiful blue toxic waters, nations now live in the sky and battle for dominance over powerful crystals that are used to power machines and keep large structures and ships afloat above the clouds.

A basic real-time strategy in the clouds, among the four different human races to choose from you must build and defend your empire against other nations out to destroy you and take your resources.

The game starts off with your main base a few labour ships that harvest and collect resources from the floating crystals with your main base built upon a significantly large crystal, you must build up fleets and defense to protect yourself whilst expanding your empire and upgrading your technology to build bigger and better flying ships that resemble that of a pirate ship with large balloons attached to the top as well as sails on the side, things like cloud cover and even deadly storms are scattered around the map as well as solid and unstable rocks that act as obstacles or as an advantage over your enemies if your fleet is well positioned.

While all nations are evenly balanced their upper tiered ships and basic aesthetic of the nations is what sets them apart. As well as a captivating Campaign about revenge and justice against laws cities in the sky, this game is both beautiful and engaging.

http://www.melbourneonmymind.com/2012/11/movie-mon...

This is the next level of cooking skills, you play an overly ambitious chef who just opened his own restaurant, but in this restaurant you cook from a distant, a few meters in fact. Using the power of VR you have to manage a cooking for a restaurant while behind a small counter packed with tools and ingredients, a couple meters ahead of your counter is a second that is the cooking station, from where you stand you have to throw ingredients into the correct pots and dishes and use special equipment and methods to stir and cook the meals.

All orders that come in appear as sticky notes that contain the ingredients for each meal requested and the ovens, cooking elements and other appliances are controlled at your station. When you have added all the ingredients you can the meal immediately starts cooking and its progress is shown above the meal, this gives you the space to cook multiple meals at once and increase customer satisfaction, if a customer waits too long they may walk out of the restaurant, give a customer a badly made meal and they may give a poor review you the restaurant.

The difficulty can be adjusted for the true masters that change the amount of orders that come in, the amount of spare ingredients you get and the status of when the meals have finished gets removed.

http://newatlas.com/best-vr-games-2016/43655/

A VR experience giving the player a look into the chaos and mess of taking care of multiple babies at once, in this case you're put in very difficult circumstances.

On the easiest level you have one child to look after and simply have to follow normal tasks like feeding, changing clothes, playing and keeping the baby from crying with little resistance from the child.

The real game is handling triplets,quadruplets or even quintuplets(5 babies), and all the babies seem determined to get away from you and wreak havoc, the game's difficulty also changes with 'easy', 'medium' and 'mother' difficulties that change the baby's rate they try to escape or how much they put themselves at risk.

The game is divided into missions that usually involve one or two main tasks in a room in the house, of course both you and the babies can leave the room but that will only make things difficult. Using VR you must be delicate and efficient, you can carry out a task on a baby but that leaves the rest unattended, you can carry upto two children at a time but you can do anything else with your hands, you can carry one baby and work but it significantly reduces the rate at which you can accomplish anything.

If a baby reaches a point where it might get hurt you lose, if a baby is left unattended and crying for too long you lose, same goes for crying, hunger and the amount of time that has past since you last laid eyes on the baby.

There are tutorials that can explain the various task you can face in the missions that involve a lot of grabbing and placing and keeping at high awareness of all the children around you.

A game where people can experience a slight taste of the difficulty of taking care of babies, only the strong can survive.

http://www.xmptgames.co.uk/blog/?p=1697

Humanity has fallen to the alien invasion who have comfortably taken residence in the ruins of famous human cities and buildings with people as prisoners. It is up to the pug race to step up and take out the alien scum. Being conveniently already trained in armed warfare you must lead your fellow pugs on raids against the alien strongholds around the world and free the humans!

The game is top down where with each raid you are given a number of expertly talented pugs that come in 3 different skill sets, stealth, demolition and finally the cute&cuddly pug, the most deadly and powerful of all pugs. With these different traits you must sneak your way through levels of rubble, mazes and corridors patrolled by the aliens. Your goal is to take out the alien powersource at the center of each stronghold around the world.

You start off with a number of pugs at the beginning of a mission and the more that make it to the objective the more points you're rewarded. Stealth pugs are used for sneaking by alien patrols more efficiently to reach activation panels remain out of sight, demolition pugs can plant timed explosives that can draw the attention of an alien to open up other routes or to clear away obstacles and open doors, the cute & cuddly pug can be used to distract a single alien for a duration where the alien is completely stunned by the cuteness allowing time for other pugs to slip by, but a cute pug can only charm one alien art a time and must wait a long time before being able to subdue another alien.

http://www.newgamenetwork.com/article/1339/volume-review/

Witches Defense is an app/mini game where you are in control of a group of witches hiding out in a small makeshift defense in the center of your screen, your job is to fend of the hordes of angry mobs that are you to destroy you.

At first all you have is a cauldron to use to make potions that can be thrown at the enemy, you always start of with the basics but you have to defeat enemies and collect the ingredients they drop as well as random drops in the area around you, you use these ingredients to create bigger and better potions some with different effects such as making an enemy turn against their friends and fight for you, or put a large area of people to sleep to buy yourself time. As well as ingredients to make potions you also collect other resources like sticks and stones and other things that have yet to be thought of, these resources are used to upgrade your defense and even add enchantments to help protect it from certain attacks such as dogs, arrows or melee weapons.

http://www.androidpolice.com/2014/09/12/lolwut-ciscos-newest-app-is-a-tower-defense-game-with-virtual-malware-that-can-only-be-stopped-with-cisco-security-technology/

Beautiful and mysterious. This game is all about the mystery and the unfolding if its strange yet heart warming story of lose and new life.

Starting with a prologue what is a series of underwater structures seemily made out of the coral itself, umoung the discretion a young girl darts into cave with a wound carry a small rock.

A 2D side scrolling game with 3D visual aspects to it. The arrow keys control your up, down forward keys ect, through story progress you unlock abilities such as a short charged boost and camouflaging skills. With no knowledge of where your going or why you traverse the hazardous sea floor with eternal back drops and strange alien like creates swimming around you both minuscule and gigantic.

With the appearance of a small child with long golden white hair and no apparent gender specified, all you have is the small glowing rock that you must protect and get it to wear it needs to be, while it lights your way in darkness it must also skillfully be hidden from enemy creatures that grow in numbers as you draw near to your goal.

A story of desperation, fear, beauty and sacrifice. You are the last chance of any hope for your kind.

http://m.neogaf.com/showthread.php?t=1240582&page=...

2D app. In this demolition game you have to bring down as much of the building/s as possible, the more pieces broken the more points you get. Each level you're given a limited amount of TNT and a limited area to place said TNT, usually around the lower half of the building/buildings. Some levels have solid beans that are harder to knock down and other levels may have buildings outside of the demolition area and can only be knocked down, as well as other obstacles that you'd need to think outside the box to beat the level, there is also bonus points if you complete the level with TNT to spare.

You can place TNT in the space that is highlighted as long as there is also gaps in the building structure to place it. With all the TNT you've placed you can add timers onto each individual TNT up to a maximum of 3 seconds delay to help bring down the building entirely, if one TNT is in close enough proximity to another it will detonate at the same time regardless of a delayed timer, the detonations start once you press the 'Ready' button on the screen.

Vehicular Rage is a 3D game based mostly around destroying traffic as well as reaching your destination as fast as you can whilst enjoying launching vehicles into the air like majestic beasts. Set mostly on highways your standard vehicle is a customizable car with a sort of scoop/large shovel attached to the front to toss aside other vehicles, the bigger the vehicle you trash the more points you get, but bigger vehicles slow you down more. Combo streaks by continuously destroying cars on both sides of the road in close succession to get bonus points, but watch out for large trucks as they can total your vehicle no matter what kind you use. Seen from the their perspective of the car the controls are pretty simple and the game can be play multiplayer co-op or competitively. Unlocks come in the form of customizations to your vehicle as well as unlocking different vehicles that allow for new game modes, such as carnage mode with the monster truck or speed mode with the motorcycle where you have to avoid every vehicle whilst going at much faster speeds.

http://www.rage3d.com/board/showthread.php?t=33841156

Zombie invasion. In this game it is your job as the zombie king to spread your virus and get all the humans turned into zombies until you've taken the whole town/city. Unfortunately as a zombie you aren't too bright and the best idea you can come up with to help spread your zombie greatness is by launching your fellow zombies from a conveniently placed catapult.

Starting with only a few zombies you must launch them where they can spread the virus the easiest, every zombie launched creates more zombies depending on where they land and the zombies then make their way back to you, the zombie king.

Firing a zombie requires you to to drag and pull from the spot of the catapult and release to fire, you are given a vague directional arrow as a guide but it doesn't show how much power you are using to fire making aiming more of a challenge.

One of the main challenges is the lack of zombies you start off with and every time you fire a zombie you can't fire it again until it walks back to you with reinforcements, at the same time if you take to long the humans will group up and start to fight back, if they reach the king zombie you lose. The strategy comes in with balancing how far you launch the zombie, if you launch it closer it gets back to you sooner but with less zombies than if you're launched it further away, once you reach the required number of zombies needed you can take over the town and move onto the next one.

http://www.pockettactics.com/reviews/review-zombies/

A 2D phone app side scroller or mini game on computer, basically you play a mischievous small boy with unusually large hands for scooping up mud and throwing it. The premise is to get from one end of the obstacle course to the other (left to right), your one ability is to scoop up mud off the ground to make a mud pie and throwing it ahead of you, throwing mud has two uses, temporarily hold an enemy(adult) in place for you to safely jump over or to create a higher point to jump from of fill up some hole, e.g. throwing mud at the base of a wall that is to high to reach with a normal jump. Every time you scoop up mud you leave a small dip in the ground under you essentially destroying the environment, but scooping up mud in one place is dangerous or you'll trap yourself in a whole.

Due to the incredibly large hands every mud pie you throw creates a mound as tall as you making it easy to create large mounds of mud to help you get over obstacles.

On the phone the game can only be played while on its side. On the far left side of the screen are two buttons controlling left and right movement of the player, to scoop up mud you slide your finger down across the screen, you can scoop up and carry a maximum of two scoops of mud pie at any time. To jump you slide your finger up across the screen and to throw a mud pie you only need to tap the screen, to do a higher and stronger throw you can double tap the screen. The controls are similar for the computer except for using the arrow keys for moving, jumping, picking up mud and mouse clicking to through it.

http://www.gamasutra.com/blogs/ItayKeren/20150511/243083/Scroll_Back_The_Theory_and_Practice_of_Cameras_in_SideScrollers.php

Genre: Simulator, Strategy, Action Adventure

Uncharted Seas made to be close to a sailing simulator with a few changes and short cuts because sailing a ship is obviously very complicated. The basic premise of the game is that you're an ambitious man or women beginning their life as a captain of a small ship for the first time, after learning the basics of the game you can chose between 3 main pathways, joining the British Navy which focuses on military force type objectives, 2nd is joining the Spanish which has a larger focus on economy and trading between the ports and excels in amassing great wealth and power/influence, the 3rd option is Pirating focusing mostly on betrayals and pillaging trading ships and rising in notoriety.

In any pathway you choose there is always space to change sides and given the freedom of choice you have in the game you often have the opportunity to change your mind, though always changing sides can slow down your progress and make you miss out on other bonuses. A major part of the game is gaining the gold and experience by completely high difficulty missions to upgrade your ship and rank, you can also hire better crew or if you're good at sea battles your crew can gain experience and become more efficient in all areas.

As seen in the image the game is best enjoyed by a 3rd perspective of the ship you sail but can also be played in an adjustable birds i view, this would be used mostly for strategy in sea battles as all factors can play into the outcome of a battle, like the speed/maneuverability of the ship, its strength and its crew, the direction and power of the wind and your ability to use it to your advantage. In the bird's eye view you can turn on strategy mode to see water currents, wind speed/direction, ships stats and other guides.

The game can be played on consoles such as XboxOne and PS4 as well as computer. Your hud shows you a multi-purpose compass showing you the direction of your ship as well as doubling as the wheel of the ship to control direction, you also have a mini map and the stats of your ship and crew which can all be toggled on and off. The game is complicated but is near accurate to the knowledge needed to sail a ship but if you master the game you can also play online and test your strategy against other players on equal footings.

http://www.gamespot.com/assassins-creed-iv-black-flag/user-reviews/2200-12554400/

You play the servant of the Nameless Spirit called Jack, living in an industrial steampunk city. The entity is known by many as being one of many spirits now thought to be nothing but myth, but some still serve and pray to the old spirits, and the ones that pray to the Nameless Spirits are answered when they pay the price. After giving your soul to the Nameless Spirit to exact revenge, you are rewarded his white mask which gives you the power to replicate the identity of man or women you see, changing your whole appearance and voice in an instance.

This is a game played in both 3rd person and 1st person, switching between the 2 depending on what part of the game you're in, you dont control the camera change but you can still control its direction. In the nearly all the action sequences, quick time events and chase/run scenes the camera pulls you into an immersive 1st person view and when combined with VR the sudden change in the way you have to play keeps the player on his/her feet, whilst in 3rd person you feel you are more playing the nameless spirit watching the player from the constant distance occasionally remarking on the situation (this aids in story, as a guide and or clues as what to do or where to go, and tips on how to first play the game). This unusual dynamic of switching the player from 3rd to 1st person(sometimes at unexpected times) makes the player think more creatively in the way they accomplish things.

Playing mostly the role of an assassin you must use your greatest power of changing your appearance to accomplish your goals. You may be after information, helping someone or killing someone, either way you are always pushed to avoid being caught as you can only steal the identities of people you've recently seen, and if people become too suspicious of you the spell breaks and you revert back to a man wearing the white mask.

Genre: 3D Action, Adventure, Fantasy, VR compatible

Platforms: Computer, PlayStation

http://www.mekanikalangel.com/accessories/hallowee...

Genre: 3D Adventure Puzzle

The would has become dark and colorless, happiness is dead and the strict rulers are keeping humanity in line with their power.

You play a young women who in the dark ages just lost her father and was about to lose all hope until you find a secret room with a device that your father had secretly been working on for years, a device with the power to bring back color to the world. With this last gift you set out to make your father's dream a reality by bringing color back to the world and standing up to the abusive rulers.

Set in a medieval time with thick dark jungles and high mountains. The art style in this game is like that off a superhero comic with a 2D feel in a 3D world.

The gameplay is that to a semi open world with a 3rd person view, the character can traverse the terrain fast and efficiently like parkour. Coloring the world is done by several methods, color can follow you everywhere you walk if you want it to but it can leads enemies to you, you have grenade like color seeds that can be thrown and explode an area of color, many objectives will include coloring a certain area or object without getting caught or within a time limit, with several variations the challenges come in.

https://nz.pinterest.com/pin/199425089719674230/

Genre: 1st person Adventure, Mystery, Story

Paradox is a time travel game where you're living your simple life in a near futuristic world and things turn badly very quickly and a series of devastating events for you and the one you love. But just before the moment of your death you're suddenly taken back to the beginning of the game and are given the chance to control the story in a different way in attempt to save you and your fiance.

The game is not extensive when it comes to the duration of the story but because of the number of different outcomes you can create and the amount of times you be have to go back into the past again, it can be replayed several times over.

There is a specific goal that can be achieved that can give you the most ideal outcome you can get in the story and this is directed to you the player by subtle clues that you come across in the game either by documents/writings or buy things people say to you or around you.

If you begin to struggle through the game you can turn an easy mode on where the game then points to several best options when faced with a choice to allow you to progress.

The game is a standard 1st person perspective and does come with some intense action segments in the final act of the game that can be different according to the choices you made earlier.

In the end it is up to you to protect what you love with the time given to you.

Genre: 2D, Arcade


In Parachute Rush you start off falling from the back of an airplane with a bunch of trash and random supplies, your goal is to collect the right kind of materials within the time limit to build yourself a parachute and pull it as close to the ground as possible without dying.

As you progress through levels the junk that gets dropped around you becomes more useful and valuable but there is also more dangerous or useless items that are falling around you as well that can ruin your parachute and get in the way, all the while each jump you do successfully you get less time to build a makeshift parachute as you fall.

You get points after each round depending on the quality of the parachute and how low to the ground you were before you pulled it minus any health you may have lost. These points are collectively added up until you run out lives or complete the game.

As well as points there are also coins the you can pick up as you fall which you can spend on bonuses/upgrades for future levels. E.g. Better control while flying and/or slower falling.

https://play.google.com/store/apps/details?id=misoft.game.parachute.free.dwland.ss

Genre: Dice game

The goal of the game is to destroy the enemy's castles (dice) with at least one of your own castles still standing. Each player is given three dice to be your three castles. Both players roll all three of their dice then order them in front of themselves from highest to lowest.

The player with the highest number on their die goes first. If it's a tie, then compare the next highest dice. If all the dice are equal then both players re-roll their lowest die, highest roll starts.

On your turn you must choose one of your own castles to attack any one of the opponent's castles. Announce which castle you wish to attack before rolling your die. Your roll is invalid unless you've announced what castle you're attacking.

If the number you rolled is higher than the castle you attacked, then the enemy castle is destroyed and is removed from the game. If the roll is equal to or lower than the enemy castles number, then nothing happens and it's the next player's turn. Regardless of whether or not you destroy a castle, whenever you roll, the number that you land on become your new castle, and it returns to the rest of your castles as the new number.

If you roll a number equal to the castle you are trying to destroy, it is unsuccessful, unless you roll a six, a six always wins when rolled.

This game is made to balance itself out through the stages of the game while still being quick and entertaining, it can be a gambling game, a drinking game or a family game. While it only accommodates two players at a time the game is fast enough that it can become a game of winning the most rounds, and if there are multiple people you can rotate the turns by having the loser switch out with whoever wants to play next. The game is also mostly dependent on chance so no matter what your age or skill you can still have a fair go at winning.

https://en.wikipedia.org/wiki/Dice_10000

MDS GDV110 - 'One Game a Day' Assignment

Media Design School's GDV110 students come up with a game idea a day.

daily from 2016-07-19 to 2016-09-09