You live with a room mate who never does his chores no matter how much you ask and leaves everything messy (my life). So, your job is to deal with this problem, with whatever way you feel appropriate. There will be no guidelines or anything to help you out, just you, and any sort of actions that you make, may have an effect on the outcome of the game. You will win the game, only if you manage to solve the problem.

Before I get into how you get revenge on this person I have to emphasize that some of the actions that may be present in this game by either your character or your room mate, I do not condone.

Now, you can to tell him to get his act together, or just keep the place clean yourself, but the game isn't men't to be endless, and remember, you have to solve the problem in order to win. So, get a lil more creative than that. An example would be possibly putting his dishes in his room, so that they aren't your problem anymore, and then he may click as to how he is effecting the flow of things.

After you have performed in your attempt to fix the problem, 2 days will pass, and you either will be successful and have a clean place, in which, congratulations, you win! Or, you will be presented with another round of attempting to fix the solution. The previous attempts will have an effect on your room mate.

image source: http://www.betfelagi.com/wp-content/uploads/2015/06/Room-Mate-for-the-web.png

More submissions by JaydenFacey for MDS GDV110 - 'One Game a Day' Assignment

You are sailing on a trading ship which transports goods to other places, and you have to transport these goods safely. The safer and more careful you are, the more kudos you earn. There will be a lot of obstacles you will be faced with from rocks, whirl pools, other ships, and large waves which you have to go over straight against the wave or else if you go side on, you may capsize.

You will be controlling the ship using either the arrow keys or w,a,d. You can't travel backwards on your ship. If you collide with rocks, or other ships you will have to order people to repair the ship, and to keep the water levels on the boat down, and there will be potential that you will lose some of the goods that you are transporting as the goods will be balanced on the ship. If you get caught into a whirl pool, depending on how close you get, you will be able to get out of it with a little effort, and if you capsize by the large waves, you lose as you wont be able to recover.

image source - http://bjstlh.com/data/wallpapers/225/WDF_2621553.jpg

This game is about having characters from a specific Shakespeare play running around you and you have to catch them. The setting will be the setting of that play. Once you catch a certain character, you will be given a random letter of that characters name. On the bottom of your screen, you will be presented with the faces of all of the Shakespeare characters from that play that you will be targeting, and a number or two which represents the amount of letters in their first and last name. This is also where the letters associated with those faces will be listed, which will be in no particular order. Once you catch a character, that character will disappear and re spawn somewhere randomly in the map, and will stop spawning once you have collected all of the letters for that person.

Next levels will have different settings and different players.

Image source - http://shakespeare.mit.edu/shake.gif

This game is about getting a question about what the name of an animal, the name of the baby of that animal and what the name of a group of that animal is. How you will have to answer it is in the form of Hangman. There will be a picture of the animal which you have to answer the questions for, whether it be an adult of that animal, baby, or group and you will have to answer the questions in that order. Beside it will have the basic hangman structure, and for every letter you incorrectly guess, a piece of Hangman will be drawn.

This game focuses on an area that most people aren't too knowledgeable on. Although, it isn't the most necessary thing to learn, it has potential to be helpful. Also, the names of some groups of animals may be surprising. For example, did you know that a group of bears, is called a sloth. I didn't until not too long ago.

Image source - http://static.ddmcdn.com/gif/4--animal-selfies--151222.jpg

In this game, You will be looking up at an accurate depiction of the stars from earths perspective and you have to make and name your own constellations. You can also add a description to go with your constellation. There will be a list of other peoples made up constellations which will have a like option for it. You will gain points upon creating more constellations and achieving more likes. You have a sort of prestige system, and with each certain number of points, you will get an upgraded star to show off. When your customized constellation has been made public, other people will also be able to see your total score and prestige.

You can also travel to other planets, and create constellations on that planet if you run out of ideas on that previous planet.

you will also be able to try and find the constellations which already exist which will earn you points.

image source - http://www.astronomytrek.com/wp-content/uploads/2013/02/starmap-300x300.jpg

Ever had a power cut and you are alone or gone on a boring holiday? In other words, ever lost all internet access? Then here is the perfect game for this type of situation.

In this immersive, intense single player game, you throw a die which instead of having numbers 1-6 on it, there will be 2 papers, 2 scissors and 2 rocks covering the 6 sides. Yourself will then choose either paper, scissors, or rock and then roll the die. If you beat the die by cutting the paper or bashing the scissors or covering the rock, then you win. Otherwise you lose. To nothing.

You start off with 10 points and you need 20 to win, or 0 to lose. kind of like tug-of-war.

And did i mention that if you find another player, that you will be able to scrap the die and play paper, scissors, rock.

Image source - https://a2ua.com/dice/dice-006.jpg

In this game, you will be asked multiple choice questions where you have the picture of an animal, and you have to guess what food that animal eats. Or alternatively, you will be given a food item, and only 1 out of the 4 animals which will be presented will eat that food. After you have completed all of the questions, which will be numbered, out of a certain amount, you will then be shown how many you got right and wrong and also the correct answers for if you get any wrong.

The reason that the game will have multiple choice questions is because a lot of animals could eat a lot of the foods presented and so multiple choice narrows it down to just one answer. Multiple choice is also needed because after you finish the questions, you will have to construct a food chain to go with all of the questions that you have answered.

Also, some questions pictures may be asked multiple times, but with different options to choose from.

image source - https://sciencebob.com/wp-content/uploads/2014/05/food_web.jpg

This game is a 3D, 3rd person adventure game where you play as a mouse, trying to find home but the mouse has no clue where home is. There is cheese at his home, and he has been longing for the cheese. The mouse also has a very weak nose compared to the normal mouse.

There will be 3 different paths to take which are all of varying lengths. Once you choose a path, there will be a main track which will be indicated for that player but there will also be a lot of threats. Each path will be a mission in order to reach the end of the path with a whole lot of things chasing you such as stray cats, where you have to find places to hide and lose the cat. There will also be things such as traps, and massive hills to climb.

When you find the right path and once the mouse is close enough to home, it will smell the cheese and become stronger until the mouse starts sprinting in a frenzy. At this point, every obstacle will become a breeze and the mouse will break out of every trap, and climb every hill with great ease.

image source - http://orig11.deviantart.net/e913/f/2011/172/8/a/the_dark_forest_path_by_djluke9-d3jkkpd.jpg

In this game, you will be given a logo and you will have to guess what company or organisation etc, that logo belongs to. You will be given 1 attempt at guessing the name without using any hints and if you answer correctly, you will move onto the next logo, and if you don't you will be given the first letter of that logo. After that, you will have the option of requesting more hints, which will possibly be more letters or what that logo is known for, depending on what you hint you choose. There will also be an option for revealing the answer if the logo is completely foreign to you.

The first and easiest difficulty, you will be tested amongst a variety of different logos which are well known and not so well known and also some which are known to trick others. If you manage to get a lot of these questions right, then you will move onto the next difficulty. This harder difficulty will include things such as removing all letters of the logo or just making part of the full logo visible. This will make it a lot harder as even the well known logos may be disguised without having words involved or only showing a portion of the logo.

You can also choose an option where you only have logos exclusive to the country you live in.

image source - https://www.colourbox.com/preview/3428633-an-image-of-yellow-blocks-with-word-logo-on-them.jpg

In this game you will be doing things such as bake a cake or cook Lasagna, whatever task you are given to do and you will have a whole lot of potential ingredients which you are welcome to use but only a few of those ingredients will be correct in whatever food you make. You will have no step instructions to help you make it, but all you will have to do is select the correct ingredients and then click combine in order to create whatever food you are told to make. There will be a whole lot of hints for each food which will tell you what each ingredient is used for and why it is used.

The outcome of your food will be scored out of 10. 10 being that you have added every necessary ingredient. But scores below that will depend on what sort of ingredient that you missed out on. Forgetting salt in a cake may be less drastic than forgetting flour.

image source - http://www.pngall.com/wp-content/uploads/2016/05/Pizza-Free-PNG-Image.png

To start this game off, you are given 3 basic tools and you have to fix a whole lot of objects which will slowly fall in front of you. On the first level, the tools you will be given will be sellotape, hammer with nails, and glue. All you will have to do is click on the tool you wish to use and then click on the object and you will instantly be given back a combination of the two items. If the tool is inappropriate for that broken object, then the two items will still combine but will either appear more broken or just plain bad, In which case you will lose points. For example, if you are presented with an ornament, and you choose to nail the two broken pieces together, then that may not turn out very well, and the same goes for sellotape as it won't look nearly as attractive as before. But if you use glue, then that will best hide the breakage.

You can choose the speed that the object will fall but you will get a higher score multiplier the faster you choose to make the objects fall.

The other possible levels will include building objects from scratch that you are given the blue prints for, and you choose the tools in a particular order to make that object.

image source - https://s-media-cache-ak0.pinimg.com/736x/e1/06/2c/e1062cb34ad1661186fd3f460d4a171f.jpg

In this game, you play pool but before each shot, you will have have to answer a general knowledge question. The questions will be displayed as a deck of cards and you pick the top one. Each card will have a question on it and also a number which will represent the ball you hit. if you manage to get the question right, you will be able to hit the ball corresponding to that number. In normal pool, each player is given either stripes or solid balls and they have to sink all of the balls of that type. But in this game, the stripes and solid balls won't matter and the score will be based off of how many questions you get right, and how many balls you manage to sink. 1 point for answering a question right and 3 for sinking a ball. If you receive a card which has the number of a ball that has already been sunk, then you will aim for the ball which is closest to that number.

image source - https://lh3.googleusercontent.com/Q5GlsGkwoDZvs5hDAYjhu0rTEhO_A56liR8X90fX4u6N_Fs3Gy6e5SDZiI8qrWKZ8TW7jnbsWuqQGMKj-JgnosrJHO1LhsRJ4GkzUBOQeBsTxWa3NPVOPsyzgcN4cN6apbVsRXHP

This is a game full of skill and surprises, as you are given a picture of a plant or flower, and you have to choose the correct name of it. The answers will be multiple choice, and the different options will be in a way that if you don't know what is the correct answer, then you may be able to figure it out by the picture, which is where the skill comes into the game. But you may also get screwed over if the person writing the question puts an option in which they think the name should be for that plant or flower but the answer is completely different. This is where the surprising aspect of the game comes into play. There will also be a short amount of text which describes the plants origins and other potentially useful information for the player. After you answer the question, you can see what other people around the world have chosen for curiosity.

Image source - http://fyf.tac-cdn.net/images/products/large/T43-1.jpg

This game is a 2 player game in which you both play as a snake. It is a combination between Slither.io and the game snake. The features that are present in Slither.io and Python are that they are both multiplayer games, where you go around collecting things, and you will outplay your opponent by making them run into the side of your snake. The game will have more of a format similar to the original Snake game though as things will be set out the same as the original snake, with only 1 material, except that there will be two players going for that 1 material. This could create a lot of intense game play as people will almost always be heading straight for the same objective, making them close to each other every time they go for the objective. You will be able to slither over yourself in this game, and the last man standing will win. Actually acquiring the materials will have no effect on the outcome of the game, it will just make it harder for your opponent to win.

image source - http://zetcode.com/img/gfx/javagames/snake.png

In this game, you will be taking spinning tops and aiming to get them into a soccer goal by spinning them using the cords. The soccer goal will be moving from the left of the screen to the right in order to create more advanced game play. The game will have a timer, and you have to get as many tops into the goal within that time frame. There will be a difficulty which will increase based on what setting you would like to choose. You can choose to either have the difficulty increase over time or over a specific amount of turns. How the game will become more difficult is that every 5 successful goals the goal will move faster and you will move farther away from the goal, or the same effects will occur but over time.

The spinning top will spin either left or right also depending on what you choose to add more difficulty and you be able to choose what way for it to spin.

image source: http://media.gettyimages.com/photos/soccer-goal-on-field-at-night-picture-id73471185?k=6&m=73471185&s=170667a&w=0&h=c2ckkKhGOVtiVW0SOv74fSehlFL9tIktx7oyeKIjflY=

This game is based off of guessing the planet. You will be given one specific information about a planet which is unique to every other planet in the solar system, and from that you must try to work out, by typing the planet, what planet it is. You will be starting off with 8 white circles on the screen of varying sizes while you answer the questions. There may also be questions on the Sun. Each time you get a question right, whatever the planet that answer came from will be coloured in a little bit. This will be a good feature as you can constantly see your progress as you try to complete the game. Depending on the amount of questions for that planet, will determine the amount of steps it will take in order to get the full picture of the planet. If a player gets a question wrong, then that question may be made into a multiple choice question instead, and much later on in the questions, that question will occur again. This may make it easier for the player and less of a grind if you seriously don't know the answer because as you fill in the other planets, you may find the answer.

There will also be an option for beginners, of working out the name of the planet through visually seeing it.

This is a learning based game which will hopefully work in a positive manner.

image source: http://www.seasky.org/solar-system/assets/animations/solar_system_menu.jpg

In this game, you will have a whole lot of dots present as well as a whole lot of shapes and you have to make every type of shape or picture that is listed there by connecting the dots together. Once you successfully make any of the listed shapes, the board will be reset and that shape will be ticked off, and you have to make another of the listed shapes using the dots which will be in the same order.

Depending on what setting you want, you won't have to use every dot in order to make the specific shape.

The shape you make will just have to look very similar to the shape you have to represent, so you won't have to get everything perfectly.

There will be a lot of different options you can choose such as the complexity of the shapes, the amount of unusable dots, or if you want to display something specific like letters, or maybe if you just want to connect dots together and don't want to think too much, each dot can be numbered.

source: http://www.societyhealth.vcu.edu/media/society-health/colored-dots-graphic.jpg

This 3D 3rd person game is about being inside an arena, and fighting people. In the menu, you will be able to choose a bunch of options, 1 vs 1, 2 vs 2, 3 vs 3, get lucky (which i will talk about later), or verse AI, which will have the same options. You will also be able to party up with people if you want to get competitive.

After you have chosen your option, you will be inside an area where you will prepare yourself for the fight. You will have a selection of melee weapons which will all be unique to use, such as a mace, sword, or a battleaxe, and possible different shields depending on what you prefer. If you are in a team, you will be dressed in the same colour as your team mates. After a specified time, the door will open which will lead you to where you fight against your opponents. last team standing wins.

http://www.cgsociety.org/cgsarchive/newgallerycrits/g80/242680/242680_1370565422_large.jpg

In this Virtual Reality, high intensity game, you will start off immediately in an arena with a crowd of crazed people and a coach with both his hands on either of your shoulders, unsuccessfully shouting over the enormous, raging crowd. Your coach slaps your face a couple times before storming off, leaving you with just 2 people left in the arena. You and your opponent. Your enemy. At this point, you will find yourself jumping up and down, and shouting, to pump yourself up, unbeknownst to if there are actually people around you and that you are playing a game. The crowd roars in response. As you walk to the centre of the arena, full of adrenaline, you may walk into walls, but you don't care. All you want is that trophy prize you have been training for, for years.

Once you and your opponent meet at the centre of the arena, a glass panel will slowly drop down, separating you two. This glass panel will have a contraption which will place a single drop of water on both sides of the glass. The player to get the first drop to reach the floor will win. Your best method to approaching this situation is to blow onto the drop in order to get the drop to go down. The drop will be heavy enough to fall on it's own but it won't be enough.

Good luck. You are going to need it against the best.

sauce: - http://www.seriouseats.com/images/2014/09/20140919-easy-italian-american-red-sauce-vicky-wasik-19.jpg

source: - http://il3.picdn.net/shutterstock/videos/13455605/thumb/1.jpg

In this game, you will have to balance a plank, which is balancing on a pivot which is shaped as a trapezium. This plank will constantly be being bombarded with items that are falling onto the board. You will be able to choose where to put the items, in order to balance the plank. In the center of the plank, there will be a triangle which will prevent players from placing objects in the direct center of the plank, as that will stop players from getting a few easy points at the start, but some items may still be able to be balanced on the triangle. There will be a lot of different items which will fall. Say a chair falls onto the board, if another of that same chair falls on the board, it will be the same weight every time.

There will be another version, where someone is placed on the board, and has to balance the board out by moving around, while pieces will be added and the position that the pieces will move will not be influenced by the player at all compared to the other version.

This game is about solving a Rubix cube, but with a twist. It will be a two player game, where one player will be trying to solve the Rubix cube( only if they know how to) and after a specific amount of turns, the other player will be able to make moves in order to undo what that person did. The amount of moves will be say 5 or 10 moves for the player solving and 2 or 4 moves for the other player respectively.

This will add some challenge for the person trying to complete the cube, as they will have to remember and try to undo the changes that the opponent made, and also if they were in the middle of the algorithm they will have to recognize where they are up to in the algorithm as well.

there will also be another version, where two players will work as a team, and the people will have to make a certain amount of moves before alternating between turns. If there is 1 move before swapping, that could be a lot more interesting than say 5 as you will have to know exactly what each other are doing or else you may just undo what each other is doing. It would make sense if verbal or any other type of communication wasn't aloud in this version as people could just tell each other what to do.

The score for versus will be based on the amount of moves it takes the person solving to solve the cube and for team, the total amount of moves it takes.

This is best played in real life, but i'm sure it wouldn't be too hard to make a game like that for PC or Android.

image source: https://upload.wikimedia.org/wikipedia/commons/thumb/a/a6/Rubik's_cube.svg/2000px-Rubik's_cube.svg.png



MDS GDV110 - 'One Game a Day' Assignment

Media Design School's GDV110 students come up with a game idea a day.

daily from 2016-07-19 to 2016-09-09