I decided that since I want to get my game Rocket Bytes onto the Playdate's built in store, Catalog, I would make a "plus verison" with some new levels, so that's the main thing I did this week (they don't accept free games currently)

I remade a bunch of the cover art and the album cover and I made a bunch of really difficult levels with some things that aren't in the main game

I also made a bunch of improvements and stuff to some of the code, it's still not amazing and I really noticed how dumb it is scrolling through it fixing this but it's a little better and no player has to know :)

Game is at https://possiblyaxolotl.itch.io/rocketbytes, hopefully it will be approved for Catalog

BLANKdev57 days ago

@PossiblyAxolotl Wow being called a classic is such an honour! I can't wait to see the updates for this coming over the next weeks/months!

PossiblyAxolotl57 days ago

@BLANKdev I saw some people in the Playdate Discord server mentioning how Rocket Bytes is one of the few popular “classic” itch PD games not yet on Catalog and I’ve wanted to have it on Catalog for a while, so I decided to change that. Also wanted to fix some things anyway and made a new song for the new levels for fun

BLANKdev57 days ago

I really enjoyed my time with the original version in the emulator, how exciting! What brought you back to it after so long?

More submissions by PossiblyAxolotl for Weekly Gamedev

2 cool things:

1, I remade my website! you can see it over at https://www.possiblyaxolotl.com/ and I'm pretty proud of it since i did all the html, css, and js on my own :)

Rocket Bytes+ is also coming to Catalog insanely soon which is awesome and I can't wait for it to finally be on Catalog

I restarted and actually started working a bit more on my game Sporestory, I wrote a little thing on why I restarted it here but basically it was super unstable so I thought it would be way better to just start over. I have a proper plan now which I didn't really have before so I think this will go way better now! I also hosted the 5th PlayJam but I didn't end up making anything this time due to lack of time

Hey! I finished my game for FishFest a bit ago and voting concluded today. Overall my game FishBall got 29th place out of over 400 entries which is awesome! I'm super proud of the game and wrote a bit about it here https://logs.possiblyaxolotl.com/logview/?log=fish . Super amazed by the amount of people who participated and I need to go to sleep now from hosting it.

Next up I'm working on a video on my second person game, then one on FishFest. Also been working on my game Sporestory and will maybe participate in PlayJam 5 which I'm hosting as well but I may not have the time to make a game again.

I'm finally nearly done my second-person puzzle game, it's really basic and only has a few levels but I didn't intend for it to take this long and meant it to be more of a prototype anyway so that's alright. I'll create a devlog in the next week or 2 and share it.
I've also been working on my game for FishFest which I've been posting in the daily fishposting streak. My idea is a top-down soccer-ish game and I think I've got a really good style going for it (see video below) so I can't wait to see where it goes

(7mb)

I didn’t have too much time to work on games, but I instead focused a lot on getting my game jam FishFest ready for the first. It’s got over 1500 participants which is amazing and I’m super excited to see the submissions, def check it out if possible https://itch.io/jam/fishfest

Next up, I made a tool this week for converting your Twitter archive into a website you can share. I learned a lot of JS and some ways to improve my CSS styling in the future through this which is really cool https://tweetkeep.possiblyaxolotl.com/

Finally, my game Rocket Bytes+ got a special email from Panic Inc. and I’m super excited 👀

I haven't had a huge amount of time this week, I've been off and on through a few projects but I did end up working on a settings system for Super Rocket Bytes, the PC Steam whatever Rocket Bytes game coming eventually. I wanna try to finish a script and the game for my next video in the next week or so, I've also got a jam I'm hosting called FishFest starting on the first of April on itch but nothing huge this week

Weekly Gamedev

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2024