Submissions by SilbinaryWolf tagged snes

More progress today! You can finally use the 'layout' block for components which is absolutely awesome for reusability and keeping layout code clean and concise.

As a bit of a break, I decided to spend a bit of the night looking into SNES assembly since I've always wanted to build a SNES game for nostalgic reasons, so far I've got a green screen so at least I've made a start!