All submissions (5)

Tried out side-view. I'm amazed how much better-looking results you get in much less time.

Wanted to expirement with more detailed isometric pixel art to see how it worked look-wise and time-wise.

12-frame pixel art walk cycle.

Changes made to last week's version include major corrections to the 4 key poses, tripling the number of frames and coloring.

Pixel art study for a video game idea that's been in my head for a long time.

Active streaks