So I have the level map displaying again, and the character shows up again, but there's a weird animation bug. On the plus side, I've managed to implement a debug renderer alongside the texture renderer, so I can have cool wire-frame lines everywhere!
Next is to fix the bug, and re-add projectile spawning so the weapons work again.
A couple of weeks ago I was in a game jam. That's unimportant though, what's important is that afterwards I was inspired to create a simple demo with Mecha in it. Mecha Gunbuster Squad will be that demo. And maybe more...
A couple of weeks ago I was in a game jam. That's unimportant though, what's important is that afterwards I was inspired to create a simple demo with Mecha in it. Mecha Gunbuster Squad will be that demo. And maybe more...