All submissions (2)

Harvest Jam: https://itch.io/jam/-great-harvest-game-jam

Decided to stream my progress for this jam. I'm working on the art side of it first then implementing in Unity. At the end I plan on making a timelapse which I think will be pretty cool.

I wish I could've done more but I left it kind of late in the day. Here's hoping I get more done tomorrow.

Haven't been doing too much work on my long-term project: Mon Mon Rancher. I'm focusing on the design doc for it. I attempted to complete a game for Ludum Dare but I started a day late and just ran out of time before the main gameplay loop was completed.

The goal of the game was to keep the kid alive. Wolves are drawn to the dying embers and smell of cooked meat, you must protect the child while roaming the forest for wood and prey.

The player can shoot arrows at wolves and deer to get meat and cut down trees to collect firewood. The player can pick up arrows or refill back at camp.

I got shooting arrows, wolf behaviour and some UI elements done before I ran out of time. I plan on finishing this, I was really enjoying programming it. Maybe next Ludum Dare, I'll complete something on time and submit it :)

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