Woops!
I've been doing bits here and there but haven't delved into my primary project for most of that time. I had a week off from work where I hammered out some good code, but going back to the office really killed my momentum. And momentum is hard to build back up.
I'm off to Rezzed tomorrow for 3 days, then have a small project to get out the door in the days after that. THEN hopefully I will be able to get back to smashing out my game and on the road to becoming a legit indie dev.
In the meantime I have done some work on a demo game for an article I am writing, the next in a series on developing games in Elm. It's a simple space invaders game but it's still something I guess.