Submissions by Isiah Ng tagged economy

Platform: Mobile

Genre: Life Simulator, Social Interaction.

Demographic: ESRB Mature. A game design for people who wants to experience a social interaction, and a social experiment to see how society works in a virtual enviroment.

Description: The basic idea of the game is based on a social experiment. The game would work as a life simulator, similar to "The Sims", but in a mmo world. In this game there would be one world where everybody would get the chance to get a career, college or find love. But the most important aspect of this game and the main focus of it, is how the people around you can have a negative effect on your life. Everybody have the same opportunities and sometimes you will get the chance to get ahead of everybody, by stepping on them. There would be multiple choices in this world, and similar to real life, the reality is that not everybody can get to the top. Your choices and how you interactive with the people in the world, can make the difference.

Gameplay: For gameplay would be similar to other sims game, with a top down view you can control your sims around. Everybody will start in a regional city, which means everybody in your country will start in the same city. From there you can choose if you want to stay in that city or move to other cities ( In this case it would mean move to other country) to find a better opportunity in the game. Just like in real life every city would be based on real life countries, so economy and life style could be different based on the people playing in that city. In every city you can buy an apartment and choose where to work or get a degree to find success. As mention before the main focus would be the social interaction with the people playing the game, which mean there would be times, where your decisions can affect the life of other persons (Like getting a promotion in a job by talking bad stuff about some other player in the game). This actions can improve your lifestyle, but be careful, because sometimes player can get retribution on you, and in some cases that could even lead to your death. The player will have a stress meter, and you can perform actions based on your stress meter. If you have a high stress meter, you can seek retribution if a player affected your life in a negative way, and if you reach critical conditions, your character could go insane.

Music: https://www.youtube.com/watch?v=NvZtkt9973A

Credits: Gamespot