So the advantage of being Australian seems to be that I get the first streak entry each day :)
Implemented gems into the game. I'm able to set the gem to the correct graphic and push them down the board (warping at the moment, animation will come in a bit later). This implantation is local only, and pushing them onto the board is very hackey. This was more a test that the gems could be set to the proper graphic.
Next will be a robust algorithm for generating gems on the board, both offline and in the network. The requirement is that the gems are random, and that four gems aren't generated in a group (as this is the gem clear condition).
After that has been implemented it will be time to get the avatar at the bottom of the screen actually interacting with the board. I'm hoping to have that done by the end of next weekend.
No coding tomorrow, but I won't be breaking the streak. I'll be sitting down with the artist that I'm collaborating with and start to put together some of the UI elements. I'll also write a blog post about my progress (probably using my Streak posts as a basis) and hopefully be creating a Trello board for this project so we can track elements of it better.