Thanksgiving break. I managed a couple of lines, starting the process of adding keyboard and gamepad support. Overall though I spent the time with friends and family and didn't feel guilty for not trying harder to get stuff done.
Well let me tell you, publishing to Windows Store is complex and was far from smooth. However I did it and now await their decision =D
Lot's of things that threw me with this one:
Huge install times (hours)
Problems importing the package.
Lengthy validation fail process and packaging.
Revision number kept firing back as incorrect. Revision numbers MUST have 0 on the end (i.e. 1.0.0.0) as the final 0 is reserved for MS use.
Plethora of new image (90+ so far) assets to create (there is supposed to be a generator tool, but it wasn't there so... manual)