Submissions from 2018-11-21 to 2018-11-22 (2 total)

Today I got my refurbished laptop in and have been taking the time to immediately put Ubuntu on it. Time to go fully into linux for my development laptop. There has been no specific focus on Godot today, but plenty of learning around development and setup to get ready to dive back into it tomorrow.

It's pretty crazy that I tried to do a linux machine just a couple of years ago but ran into walls with software that I was used to not being cross platform or having viable alternatives. With applications being built on electron more now and Steam providing a solid layer for Windows games to run in linux, I don't really have much reason to stick with Windows outside of specific gaming needs (which I will maintain a gaming desktop for).

Thought I'd get this one in early, gives me the rest of the day to chillax. Literally just submitted Calcul8² to Google Play, to gauge interest from the mobile side. This will be the first time I've actually published an app on Amazon / Google that will be paid. So interested to see whether there's any precedence over paid vs free from 'store' side.

Relatively easy as a few images matched the resolutions from amazon images and the APK signing was a doddle and all handled with Construct 3's export functions.