Submissions from 2025-09-02 to 2025-09-03 (1 total)

Audio System Migration & Architecture Overhaul

  • Migrated the entire audio system to be compatible with my friend's project
  • Implemented Addressables integration for optimized sound loading and memory management
  • Redesigned the architecture to be more data-driven and maintainable
  • Ditched enum-based approach in favor of a flexible, scalable system

Bug Fixes & Code Quality

  • Fixed a null reference exception that was previously resolved in the 🐶 doggo game and imported the fix into this project
  • Maintained singleton pattern integrity with static readonly list implementation

Performance Optimizations

  • Optimized texture memory usage
  • Implemented interrupt protection system with 0.3seconds interruptProtectionTime parameter to prevent audio excesive overlap

Technical Improvements

  • Enhanced system maintainability through better separation of concerns
  • Improved asset management workflow with Addressables
  • Strengthened error handling and defensive programming practices

Another productive day of refactoring and optimization! The new audio architecture should make future development easier, and maintainable systems i can reuse among different projects . 🎵