had a slow day today but managed to get the healthbars properly updating when an actor takes damage, and so that the healthbars are only present if an actor takes damage or is healed and the healthbars return to their pool the moment the actor dies!
💪
Hey everyone! 😊
I’ve been busy today and here’s what has changed in the project:
Enemies, Items, NPCs & Areas
The foundation for all of these is now in place! This will make it much easier to expand the world step by step.
Resources & Scene Tweaks
Some resources were added and a few scenes got small adjustments to make everything fit better.
Music
The first bit of music is in the game 🎶 – it’s a small step, but it already makes the atmosphere feel more alive.
Basic Fighting
You can now do some simple fighting! Damage spawns correctly and characters can actually die. It’s still very basic, but it’s the first step toward proper combat. ⚔️
Thanks a lot for following along with the development! Every bit of feedback, idea, or even story suggestion from you helps shape this project. 🙏