Now that JOUNCER PX is out, I plan on turning my attention to some game dev tools I'd like to have.
I'm working in Godot and have identified some of the systems I want to be able to use "off the shelf" or at least have a strong functional base on any given project.
I've started some of this work and spent time today reviewing the work so far and documenting what work I want to do (or revist).