Submissions from 2015-06-28 to 2015-07-05 (1 total)

Last week wasn't a very big game dev one. We mainly focused on getting Delta Quadrant Steam-ready, and the first hurdle we faced was updating it to Unity 5. We tried doing that a few month ago, but one of our main assets hasn't been updated to version 5 yet, so it would basically have meant we have to rewrite the whole UI for the game. Luckily, at the beginning of June the asset was finally updated, and the upgrade to Unity 5 went a lot smoother thank goodness.

As for Catch a Falling Star, not much game development went on, but I did mange to update our landing page for it - check it out here: http://www.catchafallingstargame.com/

And, here's the blog post :)