Today is a little experiment! I used my generator to give me a random topic and will try to come up with art ideas around it.
A movie/game where the main character is really hungry - he sees a fruit hanging high up on a tree and makes several (humorous) attempts to get it, until a girl suddenly appears and takes the fruit in a swift motion. He chases after her and a play between them two ensues. Then the girl introduces him to her world.
The witches garden - a game/installation where your task is to "babysit" the plants of the witch .. which have a life of their own (see "Pepper and Carrot" for style of narration)
An old lady in a shop sells the main character a special plant .. she is really nice and the main character likes her. Then she dies and the character is left with the plant. Soon they discover it has a life on it's own ..
The player meets a dyrad (a ghost connected to it's tree). Soon they discover the tree is about to be lumberjacked. (from here on player could either try to stop it or the tree gets cut down and a new sapling comes .. and he kinda has to watch over it, care for it.)
Art installation where plants are projected (with lightbeamer) into little glass jars - if possible: react on touch or other sensory input
A botanist's apartment that is filled with botanical illustrations come to life
There is a special flower that only blooms at midnight .. the main character is trying to get it, as it's a way to cure someone dear .. but next to the flower they meet another person, who appears to be ill themself .. who will they help? Someone dear to them or a stranger right in front of them? -> movie/game about moral dilemma
The player is a spirit that has the ability to inhabit plants and make them grow - game about moving around in the city, from green spot to green spot, with little city scenes, how people live, how they react on things growing
In a gray city, you enter a secret garden trough a back alley door. It's growing wild and is a bit dried out - the player finds out that the former gardner is gone and that he used to spread the plants around the city to bring people joy. - game about spreading seeds and plants in the city without getting caught -> player will see people smile and "blossom" themselves; nature as symbol for freedom, individualism, expression
A forest monster that forms out of plants, needles, etc.
I really liked this experiment! Was a really fun way of brainstorming, it just kept the ideas coming ^^