Shufflings is a new puzzle game inspired mainly by Lemmings, and set in the unique mechanic world of my game Seamless!
I have too many ideas to fit into the one game, so Shufflings is internally called 'Seamless Micro' - just a small game to work on and get out there and breakdown the nerves of releasing a game before Seamless.
I am using pygame as I learnt from Seamless that game engines do NOT like my unique mechanic ideas. The plan is to eventually port it to Godot as a new learning experience, but for now im just having some fun <3
This week I started making the engine required to build the game. Super simple stuff so far but it's something I have wanted to do for years!
(P.S also attached the 2 second sketch I made with my mouse of how this game may work!)
I decided that since I want to get my game Rocket Bytes onto the Playdate's built in store, Catalog, I would make a "plus verison" with some new levels, so that's the main thing I did this week (they don't accept free games currently)
I remade a bunch of the cover art and the album cover and I made a bunch of really difficult levels with some things that aren't in the main game
I also made a bunch of improvements and stuff to some of the code, it's still not amazing and I really noticed how dumb it is scrolling through it fixing this but it's a little better and no player has to know :)
Game is at https://possiblyaxolotl.itch.io/rocketbytes, hopefully it will be approved for Catalog