- Closed tickets that were already completed
- Did some extra work on some of the tickets that were close
- Npcs announce when they are dragging you and when they let you go
- Eavesdropping is based on npc perception rather than crude distance check (although perception still needs some work)
- More path adjustments
- Organized tickets to come for this week
If I am diligent this week, I should be able to complete a playable act 1 demo by the end of this 30 day sprint! Wish me luck!