Submissions from 2022-10-23 to 2022-10-24 (1 total)

was still busy around here today. i was also in an off mood, but it got better as i got into more fun things later in the night.

i read a little bit further into the shader tutorials and revisited the last few older pages. it's a been a little tough convincing myself to get unity open because i've been working on things so late. rest assured that outside of my attempts to get some game dev work done, a lot of free time has been going into holiday planning and generally wrapping up some things i offered to do for others that doesn't quite fit gamedev.