Submissions from 2022-10-19 to 2022-10-20 (1 total)

i forget if i already mentioned the name of this in a past streak post...

coherence.io is a competitor to SpatialOS, both of which offer live service assistance for developers in engines like Unity and Unreal. they help run all of the big networking issues that typically plague an MMO, and since they're available to developers of all sizes, this is realistically the only way a small dev can make a massive game.

...or at least, SpatialOS did fit this description until they pulled most of their services out of the public view a few years ago. so now i'm looking at coherence.io, who promises a lot of the same things but with even clearer language about how the architecture of the game needs to work. and it describes the kinds of problems i want to solve in Satellite perfectly.

so the just of today is that i went through the coherence documentation pages, or at least the early ones, because deep in my gut i'm starting to want to see a little guy move around and attack in a prototyped Unity scene. i have to try to get to features other than just movement.