power returned after a total of 18 hours. not about to applaud PG&E for that, but it'd be hard to get anything done without them.
i opened luxe, i learned a couple of new things about godot, and i watched a little on unity again. i spent most of the day trying to catch up on stuff i missed out on doing at all this weekend, since i practically lost an entire day to the outage. but it was at least something that put my mind on gamedev for a bit. since my sleep schedule slid around last night and i spent plenty of energy stressing about various things, i am absolutely exhausted.