Genre: (Open world, Fighting, Single-Player)
Platform: (PS4).
Demographic: (18+).

Game description: There was a time clans went to war with each other for either territory or resources, the great destruction and despair caused by these made the emperor distressed as other countries could see this volatility and invade in the midst of a clan war.

So he convoked every Clan Elder and Chief all of them denied the request of stopping so the emperor made an agreement with the Chiefs and Elders instead of an all out war they would send one warrior to represent them and both warriors would fight to determine who takes the agreed reward for the clan they all agreed and 700 years later and this agreement is still strong.

The Yaichibara climbed the ranks and became very powerful among all clans they never lost one fight and they only had one gladiator their own chief the head of the clan which defeated everyone with one right punch, they gained a lot of resentment from the rest for being at the top.

Until said fighter disappeared no one knew why, but after this also the heir to the clan banished, after news went around, all clans began to challenge the Yaichibara they had no fighters and no one wanted the responsibility and in the end one of the young heirs took the role with only 16 years of age he was the best they had as he trained with the head of the clan, his father, of course they lost every single battle every battle would be a carnage of one warrior after another absolutely defeating him.

Until the last thing the clan could give was their own people as slaves they couldn’t refuse the challenges as for the rules for being part of the agreement from 700 years ago.

As he was the gladiator he wasn’t slaved but rather to be left without honor and nowhere else to go but as a fighter that would engage in fixed fights to lose to be able to eat and survive, 6 years later the Yaichibara would be treated as born slaves.

Some having it worse than others he felt the guilt in his shoulders, the bell rang and heard his name to enter the stage he would be paired against a fighter 2.5m tall ,but something felt off, he knew the thrill he landed a few hits and then would get knocked out and he did.

He was pierced into the wall with a powerful right punch but he got up again he didn’t know why, yet he continued to fight, this time he felt eyes on him he couldn’t pinpoint from where.

He continued this time attacking more seriously actually trying to win ,but ¿why?, then his opponent grabbed his head and slammed into the ground opening a hole in the ring while saying “!!!Remember, who, is the King of this Arena!!! AHAHAHA”

then he heard it his name was being chanted by someone pleading for his win, he didn’t read into it his mind was filled with the memory of his people chanting his name even knowing he would lose and he remembered why did he fight in the first place he stood up slowly with the strength of his legs and a Symbol began to be tattooed in his back with fire "神".

“What is a king to a God?” he said while breaking every bone in his opponents body with a right punch which broke the speed of sound “I fight to win” the one chanting was a woman an agent from the fighting organization which had been tricked to bet all her money for him, but after such a miraculous win they would parther to fight again for money he decided to accept and now he has opened his Clan again and decided he would free all of his people through the same system that took his people away by fighting to Win.

Game general concept: the game will be a single-player, story focused arena fighter where you will advance through the story by challenging people to fights and gaining notoriety after reaching certain fame you would unlock new tiers of challenges.

To challenge the big guys you will need the fame and history to back it up, you will have your own village which will grow up the more people from your clan you free through fighting.

After completing all challenges from a tier you will have to challenge "The Champion" of one Clan to access the next tier of challenges, by winning you gain money which you can spend to train and become stronger and unlock new abilities like grabs, techniques and special attacks.

MVP: one block which moves in the X axis can punch and fights against 1 or many enemy blocks.

How is the game played: while in a fight the better you do in the fight the more the audience is enticed and excited which makes the audience interact with the player in different ways if you fight to passively they could throw dangerous objects to damage you for boredom, but after landing on the arena you can use them to attack enemies.

If you make them happy by doing stylish finishers or being aggressive they will throw health or others helpful items if they reach maximum satisfaction they’ll begin to chant your name this will make the Symbol from your back lit up as long as you keep the audience happy, which will regenerate health slowly, give you more damage and defense but these benefits go to your opponent if they satiate the audience first.

While in the streets you can be attacked by assassins by defeating them you can win notoriety, you can buy with fight money decorations and functions for your village.

If in a fight you are defeated or hit by a very strong attack you will gain a fighting Scar, these Scars have random buffs which stay in your character model forever and the buffs stack from more health to better resistance to the move which defeated you or gave you the scars.

Move with the LeftJoystick, Lock on camera to an enemy with Left Shift or move camera with RightJoystick, Punch with left and right hand with L1 and R1 respectively, Grab With L1 and R1 simultaneously if done - by moving Left and right Joysticks to the front and back alongside pressing L1, R1 youll lock your enemy into a 4x faster punch barrage.

Left and right kick with L2 and R2 respectively, by pressing "Square" and either L2 or R2 you'll stun an enemy and you will be able to press a button a depending on which youll deal damage to a specific body part and if done repeatedly it will cripple it but it will be more difficult to pull the more often you do it.

With "Circle" you pick up objects or talk to NPCs, when an enemy is almost defeated you can humillate them with a finishing move with "Triangle" using "The Right Hand Punch of God".

Accessibility: Deaf radar to tell directions of the enemies around you and daltonism option.

Monetization: 30$ dollars one time purchase.

Style of music: intense Fight Music for the fights
Against champion
Yakuza 0 - Daisaku Kuze theme (Pledge of Demon ~怨魔の契り~) https://www.youtube.com/watch?v=JHQa1SA3EtI&t=15s

Normal arena fights
Two Dragons
https://www.youtube.com/watch?v=E8Q_2otplyU

Audience chanting your name and the song adapting to your performance.
Dragon Ball Super Broly OST - Gogeta vs Broly (Theme Song) https://www.youtube.com/watch?v=EXGZaNU8Uy8&t=127s

Style of Visuals: visual like Arc Systems games but with an open world nature like yakuza games

https://guides.gamepressure.com/dragon_ball_fighterz/guide.asp?ID=43133
https://gameroom.lt/en/sony-playstation/products/yakuza-kiwami-192