Streak Club is a place for hosting and participating in creative streaks.
Today I finished off a refactor of the initial smattering of ideas I've played with over the last couple of months. This brings my code into line with the architecture guidelines for the language I'm using (http://elm-lang.org).
Further to this I fixed up the issues rendering the basic isometric tiled map and began on building the map editor.
@Harley I really highly recommend it. Only slight issue is it is in heavy development phase at the moment. Method names and signatures are subject to change, but it's getting better. I suggest checking out the google group - https://groups.google.com/forum/#!forum/elm-discuss
Oh, it's cool to see someone using Elm. I was watching a video about it a couple weeks ago. It looks like a really cool language that I'm eventually going to have to play with.
daily from
Really great 2d isometric tiles, but i guess u should a little but optimize this map https://retrostylegames.com/blog/best-features-optimize-2d-3d-isometric-games/ bcse when i tried to expand it to my game, i had some bugs with layers