Submissions by ianmoh tagged childrens-game

A VR simulator using the HTC Vive, where you play as yourself (your height, wingspan, etc.) in a competition to collect the most lollies being thrown out from above you.

The mechanics and controls follow intuitively from a traditional lolly scramble. Positioned at a lower position than the thrower, standing next to opponents in a marked out perimeter, lollies are thrown out to you, and the purpose is to collect the greatest value in candy. Different candies collect different amounts of points. Naturally you can only hold two at a time in each hand. When caught, the player must drop the collection into their respective buckets, freeing up their hands to get more.

Points are awarded for every candy caught, with bonus points for how you got them. For example, catching one mid-air, or intercepting one from an opponent scores a bonus on top of the lolly's value. Different candy scores you different amounts of points, depending on their size or rarity.

In addition to the mechanics of a traditional scramble, there are bonus items thrown out that when caught, changes the environment, or grants you super-natural powers. These things include:

  • Items that move your opponents' buckets to a random location within the perimeter;
  • Temporary super speed, that makes everything and everyone else appear in slow motion;
  • Moon gravity, that allows for catching lollies at higher heights, but makes it slower to descend;
  • Temporary super-growth of appendages, like massive hands;

Platform: PC, HTC Vive;
Target Audience: Children aged 10-14, but unfavoured demographics that are older can be accommodated.

Reference Image:
http://www.stuff.co.nz/manawatu-standard/news/7830...