All submissions (11)

Croc Gang

You spawn as a young crocodile in the Nile River. Eat fish with your croc buddies and grow. Grow large enough to hunt Impalas with ambush tactics. Wait underneath the water, wait for them to drink and strike!

As a cold blooded (literally) crocodile you must reserve your energy, so strike at the right moment or miss and wait for your energy to refill. Refill energy by lying in the sun.

As you hunt Impala, dragging them into the depths for the infamous death roll, other crocs will gather for their share of the meat until the Big Boss Croc comes along for the lion's share. If you deny Big Boss this right, you'll be next on the menu.

But eventually you will become large enough to take on the Big Boss Croc. Leader of the local croc gang. If you win this challenge, you will rule the croc gang and be able to take on the rival croc gangs for hunting territory. And you will also be able to take your lion's share from other crocs Impalas, allowing you to reserve energy for taking on rival crocs.

Rule the Nile river to win the game!



Sick of the violence, the brutality, the pain and the suffering that guns have caused over the years. Grenade Gal' swore an oath, to never touch a gun again.

In Grenade Gal' the player will have to think with explosions. The game will feature many different types of grenade. Differing in the way they're thrown, explosion type, damage type and fuse. The player can customize their grenades, so for example. Teleportation thrown, mushroom cloud explosion, fire damage and a contact fuse. Or a standard thrown, implosion, kinetic damage and a dynamite fuse. A rocket propelled, liquid splash, acid damage and detection/landmine fuse. The possibilities are endless!


The game will also feature a puzzle element, in which the player will have to solve physics based puzzles using the elements of the grenade combinations and a destructible environment to wreck and destroy their way through the world.


Image ref - https://upload.wikimedia.org/wikipedia/commons/4/47/No_69_grenade_diagram.jpg

Equipped with a vast vocabulary of insults it is your job to train groups of soldiers / maggots in the art of war. You will schedule their exercise routines to train fitness, weapon drills to train weapon effectiveness and remind them to brush their teeth. A healthy soldier is a deadly soldier. Single out the rebels and set them straight with physical or mental 'correction' tactics. Choose your disciplinary actions with caution, you must push the soldiers to their physical and mental limits, but push too far and you will loose men before they see the front line. Inspect the troops to monitor for signs of 'disintegration' before you force one of them into physical collapse or mental instability. The game will be cartoonish, humorous and not too focused on realism. And whoever was the voice actor for Sgt, Johnson from Halo will voice the drill sergeant.

At the end of the group's training the player will be given their combat effectiveness report and casualty list the reflects how well the player trained the individuals and the overall effectiveness of the squad.


First/third Person Shooter with all the guns and all the enemies. You like shooters? Well play Modern Shooter 2! It's got all the guns and all the enemies. Sprinting mechanics. Check. Wall running. Check. Double jump thruster packs. You bet ya! Run around and shoot enemies. Do power slides! Then reload and shoot some more enemies. Arena style death matches! No friendly fire! Rocket launchers! And your character looks awesome AND is customizable. But wait there's more! For $4.99 unlock the gold trim armor and diamond weapon skin customization kits! Sick of multiplayer? Then play the campaign with your friends (requires xbox live gold membership) with 5 levels of running shooting and there's one level where you fly a JET PLANE IN SPACE! So invest your time and money into modern shooter. Its better than the one that I released last year. Because this one's got double jump thruster packs and set a few years in the future from the previous one. Pre order Modern Shooter 2 and receive beta access to MODERN SHOOTER 3. What are you waiting for? BUY NOOWWW


http://image.shutterstock.com/z/stock-photo-soldier-with-gun-and-knife-183722507.jpg

Grey

In a haunted house the player must avoid and outsmart an invisible monster, using light. Switching on televisions, lights, monitors or by lighting fires. As the monster can only attack the player if the player is standing in shadow. So by using the lights, the player must maneuver the environment by solving the 'light puzzles.' Some lights may expire, TV's and monitors will flicker.

Using the lights the player can make paths, stop the monster from moving through areas and not feel scared. By making the monster invisible the player unconsciously becomes afraid of the dark rather than the monster, as the player will have to move through dark areas.

Player carries a UV light that allows limited vision in the dark and matches. The monster becomes visible in the UV light, but is not affected by the UV light. The matches are used to light fires and monster avoids the match light, but it will burn out.




https://i.ytimg.com/vi/0tokBFnNGAU/hqdefault.jpg - Samurai Jack. Episode XL

An RPG where the your character must adopt a child and through gameplay you will teach the child skills. So when your character dies (permadeath) the child will become your new character and you will adopt a new child and so on…

The teaching mechanics revolve around the actions the player takes. So by using a bow, the child will learn archery. By tracking animals, the child will learn tracking. If you are put in a situation where you can sneak or charge in and you choose the stealthy approach, the child's character will become more roguish. However if you are rubbish at stealth and alert the guards on multiple occasions, the child will fail to lean sneaking. So the success of future characters depends on the success of the course of action the player chooses.

Generationally your players will improve if you become successful with a particular field. So if the player generationally improves archers, eventually you will become a legendary archer with generations of experience. 'Generational Skill Trees'

There will be events which will require player interaction to make a choices that will define the next child's future alignment. Perhaps you may require an object owned by a character that they will not part with. You can choose to let it be, teaching the child the virtue of respecting other people's stuff. Or you can steal the item, and the child will learn that being patient doesn't get you what you want. This also transfers over the generations so you can eventually become very evil or very good.

The game's story will follow a long timeline allowing your generations to influence the story by choosing particular factions. This also allows the player to switch between factions and see the story through a new lens.

Monster hunting upon the seven seas. RPG where you command a monster hunting battleship. Openworld, sandbox adventure. Hunt legendary sea monsters such as Nessie, Cthulu,the Kraken and other large versions of sea life. Encounter Imperial battleships and pirates upon your voyage. Customize and upgrade your ship, weapons and crew. Lure the beasts from the depths into traps, hook them and drag them into rocks ,or an imperial fleet.Blast them with cannons, or climb onto them with your crew and lay the killing blow personally. Fight swarms of mermaids, devil fish or sea zombies for a diverse challenge. Set during the industrial revolution,with monster blood and iron you will earn a reputation as the greatest monster hunter of the big blue.

गोर्खा

Gurkha

Play as a Nepalese Gurkha Soldier to defend your homeland. Fight the enemy in the beautiful Nepalese country in fort's, mountain ranges and jungle. Armed with outdated gunpowder weapons and the iconic Khukuri. Fight in various scenarios such as sieges, outnumbered, outgunned and surrounded. In the jungle using guerilla warfare, ambushing troops and raiding enemy supply lines.

The story follows the history of the Gurkha's, each level revolving around real battles. Beginning in Anglo - Nepalese War (1814-16) fighting the British empire alongside Balbhadra Kunwar. In World War 2 against the Japanese on the Burma and Indian fronts and in Afghanistan in modern(ish) times. As the game's progresses the ranged weapons and equipment evolve, changing the balance of gameplay. But a Gurkha always has his Khukuri, so melee combat is consistent and where is the Gurkha earned their fearsome reputation.

Gameplay is designed to charge or sneak into the enemy lines and engage in close combat. In early levels the player fights British troops dressed in bright red and armed with muskets. Hide behind a wall, wait for them to fire and while they reload... charge! Thus as the campaign evolves the player must find new tactics to get into melee combat. Or the enemy will charge the player (Japanese Banzai charge) where the player will be forced into ferocious and bloody hand to hand scenarios.











https://bootcampmilitaryfitnessinstitute.files.wordpress.com/2015/11/gurkha-badge.jpg

Idea 4 - गोर्खा.pdf71kb


The big final is due in three days. After weeks of mental preparation you are finally ready to tackle the challenge ahead of you. But first you must gather inspiration and get in the zone.

Like Five Nights at Freddy's (Scott Cawthon, 2014) the player must endure multiple challenges over the course of three days, finding anything to keep their mind active while trying to think of the perfect way to start their essay and survive 12 in game hours per night.

In first person, the player must search the area for such tasks. Some tasks will use up more of your time than others, play catch with a ping pong ball and a wall. Clean some stuff off your desk, because that's productive right?

As the nights go on the character will make changes to their surroundings in order to avoid distraction. Adding difficulty to the game. As the player, you must use creativity and experience to combat this. Do you have what it takes to do nothing?


http://vignette2.wikia.nocookie.net/spongebob/images/a/ae/SBp26.png/revision/latest?cb=20121007230319 - Spongebob Squarepants, Episode 17 Season 2 (highly recommended)

Choose your faction! Survive the trials! Become Salmon!

Idea2 - Salmon Online.pdf378kb

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Idea1 - Base Invader.pdf111kb
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Completed streaks