Submissions by ben.lle6370 tagged minigames

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Shuttle is a series of minigames intended to be played across multiple monitors. Game-modes are decided by whoever holds the "shuttle" which is a circular main menu that can be flung like a ball in between the monitors of multiple players and caught by left clicking the object with a mouse.

The shuttle contains a ton of game-modes, ranging from racing games to sports games to anything a player can make, as the shuttle acts as a container for games that other players create using the free development kit that comes with it. By default the games are largely competitive, one example of the sports games included is ping pong, where players will use their mouse to smack a ball across the monitors competitively against one another. Another competitive game included is Death Race, where one player will navigate themselves from one end of the monitors to the other whilst players attempt to activate one time traps on them as they progress, killing the player if they time their activation just right.


Features:

  • A container for community created games.
  • Designed to be played across multiple monitors to create a unique local multiplayer experience.



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Arsenal is a voxel based first person weapon building game where two opposing teams must create their own unique weapons to fight off opponents in a series of fun and deadly minigames.

Players are given three minutes to build a functional weapon of choice. First they will select a weapon archetype (such as melee weapon, ranged weapon, or some hybrid of the two) and then using a limited budget of building blocks, players will customize the weapon with functionality, using building blocks to not only customize the weapons appearance, but to also determine how the weapon works. For example, specific blocks will indicate where the character is supposed to hold the weapon, other functional blocks will indicate where the weapon fires from, reloads, stabs and so fourth.

Once the three minutes are up, players will use the weapon they have created to survive and win a series of minigames based and teams and free for alls, such as jousting, capture the flag, spleef, target practice, sliding puzzles meets warfare, pillage the village, competitive bungee jumping, sumo wrestling, and much more.


Features:

  • Full VR support. Allowing players to control the game with VR and motion support not only adds to the immersion, but also allows players to build their weapons much more naturally with the use of their hands, and also control them with the same precision they would expect from real world objects.
  • Over 50+ Game-modes with Steam Workshop integration for brand new game-modes, maps, and even weapon sharing!
  • A vibrant and welcoming accessible atmosphere that offers an enjoyable experience to all audiences, including those without VR.