Submissions by ben.lle6370 tagged competition

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RazorWyre is a competitive sci-fi racing game that combines motocross with body boarding. Players race one another across maps that combine dirt tracks and tarmac stretches with bodies of water that players build up massive amounts of momentum to cross as their bike mutates into a body board to survive in the new environment.

Tracks consist of large drag strips designed to allow for players to build massive amounts of momentum in order to cross the water, but there is a twist; tracks feature dynamically changing obstacles so that every laps barriers (amongst other things) will move to different locations on the same drag strips, meaning that players who intend to cross the finish line will have to be constantly vigilant not only of their competitors, but also of the obstacles that move around on the track. Players are eliminated if they take too much damage or sink into the water, making it crucial that players keep as much vigilance and momentum as possible throughout the race.

Features:

  • A unique hybrid of body boarding and motocross.
  • Dynamically changing hazards every lap.
  • A race to the last man standing, where players are given one life to traverse the challenges of each track.


Enginuity is a game within a game, designed for both game developers and consumers.

The game is a social hangout primarily designed to host emulators and virtual arcade machines that via an in game engine allow users to create their own games for others to play within the game itself. This would also allow for local multiplayer games to be played online by setting up a virtual room where players could meet and emulate different local controllers over the internet, revitalizing games that would otherwise have exclusively local multiplayer with online capabilities, as well as allowing players to play their own unique creations, or just their favourite games from their catalog with friends and strangers all over the world.

This online gameplay infused with development tools would also allow for developers to host online game jams where people can work together to code unique games cooperatively and competitively, turning development into gameplay. These games could then be submitted to a larger database so that they could be enjoyed by everyone within Enginuity.


Features:

- A game development tool and a game rolled into one

- New ways to socialize, play, and develop games

- A vibrant and nostalgic 90's arcade setting fully customizable to a server hosts aesthetic preferences


(img source: http://orig00.deviantart.net/e831/f/2013/218/8/5/customisable_arcade_machine_for_photoshop_by_sinner_pwa-d6gw61a.png)

http://orig00.deviantart.net/e831/f/2013/218/8/5/customisable_arcade_machine_for_photoshop_by_sinner_pwa-d6gw61a.png