Streak Club is a place for hosting and participating in creative streaks.
Worked on some design and sketching for pivot to new gauntlet type format
Added a selfie camera level requiring player to take a photo before advancing to the next level. Still need to implement photo saving functionality
Touched up some of the sprites I made to improve appearance. Also, fixed a bug related to the compass sprite not pointing in the correct direction.
Improved the transition between two specific levels to be smoother. Also, created basic main character sprite (Pluto) for the game. Sprite creation took me forever lol
Fixed a few bugs related to the buff management system for the game.
Implemented buff that slows down time. Added system for tracking and managing future buffs as well. There was a small bug that I will fix tomorrow.
Modified the shake it mode in the game to be based on speed rather than number of shakes in set amount of time. Also, created queuing system for transitioning rounds.
Worked on refactoring current game with new speed based concept. Refactored the following:
Plan Sprint 2 for Aurora Run game refactor
Set up basic 2D project and github repo for the game jam that starts tomorrow. Generated a basic day 1 plan for the initial game concept.
Finished the game :)
Cozy Spring Jam Day 3
Worked on creating and adding assets to my game. Created a simple bunny asset/animation, added background using tile sets which was new to me, added nest assets/functionality, and added flower assets/functionality to the game.
Cozy Spring Game Jam started today. Created most basic of basic playable games with placeholder assets:
Prepped for the Cozy Spring Game Jam this weekend. Did the following:
Also, decided on May 7th for an alpha release of the mobile game I have been working on the last few months. Learned that r/playmygame and r/destroymygame exist which will be great for testing and feedback.
Decided on a theme for the mobile game (space/planet). This offers a variety of different benefits, mainly that the art/animation is easier to create. Spent an hour sketching different options for the main character, Pluto.
Worked on improving project management for game dev. Did the following:
joined 204 days ago
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