More topics discovered and researched.
More beat'em up games found, and realize that this is what I want to make although the art part I need to acquire this skill set.
Collision box best practices are good to know.
There are tools out there to make fighting or beat'em up games i.e. MUGEN, and OpenBor.
Bought two games River City Random : Underground which made with monogame and uses tiled for its level design to specify collision box. Time to study more.