Submissions from 2015-08-02 to 2015-08-09 (1 total)

This was a great week for Catch a Falling Star development. From the start of the project we decided that we want to add localization to the game - that is, have it be available in various languages. This week, Jayson added the functionality for that, and it's a grand system indeed! Adding new languages will be extremely simple and easy in the future!

Then, the game will have a simple economy in-game. As you play can earn our in-game currency (which we've unofficially dubbed Star Bux, although nowhere in the game will this title be shown), with which you can purchase additional cosmetic items like more baskets and more themes.

One option was to store these values locally, but this then immediately opens up the game to allow cheating in some way. So we've decided to find a service that will allow us to store values like these online somewhere. Our search led us to PlayFab, and boy are we glad we found them!

Anyway, read all about it in our latest blog post: http://alistersoft-indie-dev.blogspot.com/2015/08/progress-for-catch-falling-star-storing-player-data.html