Submissions from 2022-04-28 to 2022-04-29 (4 total)

Género: Survival Horror, exploration, open world

Plataforma: (Consola, Pc).

Demográfica: (A thrilling game made for the fans of old school horror like silenthill and lovecraftian horror like bloodborne).

Descripción del juego:
The story: The hills have ears is a game based on the adventure of a nameless girl has at RtH Island, a small island poblated by only 3 or 4 towns, that hides a dark mistery.

Across her adventure, the protagonist will have to face derranged lunatics, strange creatures that seem to pop up randomly across the island and godlike creatures that exist in the line between reality and insanity. She will walk aroun the towns of the island (and some different areas) trying to discover who she is and what is her pourpose on that island (althought she may learn something she never wanted to know, something that will haunt here and the people of the island forever).

The gameplay is simple, it's a third person game in which the protagonist can talk, walk, run, hide, and try and defend herself with whatever she can get her hands on.

Insanity will become your worst nightmare, some enemies are better to be fought head on, and some are better to be left alone, her insanity meter will raise while fighting one of these "special enemies" that seem to not belong to this universe, while the bar is rising she will experience fatigue, faster lost of stamina and worst of all, allucinatons, this allucinations will eat away at her hp untill she is at 1hp, she dies or she runs away and calms down.(depending on some discoveries and paths taken her appaearance and resistance to insanity may vary)

The game is not made for everyone, from alarming and usettling music to grotesque and gore imagery.

Genre: adventure, multiplayer.

Platform: PC, consoles and mobile.

Demographic: for all ages and all parts of the world.

Game description:
Have you ever been so hungry that you could eat the whole world, but sadly you can't, or you couldn't until now.

In BUFFET you are a little slime who is so hungry he could eat the whole universe.
The game consists of eating, getting bigger, eating and eating. By eating you get bigger and this allows you to eat things you couldn't eat before. Each time you grow 5 times you can acquire an ability that will help you move around the map or eat faster.

The game has a campaign mode and a multiplayer mode:
In campaign mode, you aim to devour the entire universe, you start out being the size of a ping-pong ball and as you progress you can eat bigger and bigger things.
Improve your skills to grow or run away from bigger things and don't get killed.

The multiplayer mode, has a capacity of up to 10 players online, and up to 4 players locally.

The multiplayer mode is not similar to the campaign, the main difference is that here your goal is to eat your opponents. At the beginning of the game the players will be in separate zones, after two minutes the walls that separate the players will be eliminated and they will be able to eat each other, in the same way the rules of eating, growing and obtaining skills are still in place.

Credits:
https://www.artstation.com/artwork/R3gXXe

Genre: Racing, Combat Racer

Platform: PlayStation, Xbox, PC

Audience: T and up. For those that want a Chariot based racing game that is a bit insane, but still pretty bloody.

In ancient Rome, in the great coliseum, the famous sport known as Chariot Racing is held, where many fall but a skilled few rise into legend, will you be one of them? Or just end up maimed and bloody on the track.

The tracks are all in the coliseum, but the coliseum can transform into different settings and change its terrain, making it have different tracks in the same place. There chariots can be customized not only aesthetically, but you can make a build that is more focused on speed, offensive, defensive, etc. By customizing the wheels, the Chariot, or the type of horses you use. There are 2 types of races, "First and Alive" is a basic race, where the first one to finish is the winner, but you can also destroy other chariots to facilitate it or have all of them destroyed so you win by default. The tracks for this mode are the usual one-way circular deal, and it does have weapons you can pick up while you ride to debilitate or destroy your opponent's Chariot, or them.

"Last Warrior Standing" is a battle-centered game mode where everyone fights each other with weapons around the arena until there is only one standing. The tracks for this mode are also circular, but more open to go wherever to let chaos ensue.

The weapons that you pick up can be used on the opponent's Chariot, weakening it in the damaged part, but if you want to finish them quickly, you can target the driver themselves, but that is the hardest target to hit, so there is this system where you can either weaken the opponent's Chariot, making it harder for them to hurt you but still being able to, or trying to take them out permanently but risking wasting your weapon.

The style of the game will be cell shaded and a bit cartoon to make the violence less serious, and the music will be something like old Roman instruments playing Eurobeat, something like this (also where you can find the meaning of the word “Age” in the title): https://www.youtube.com/watch?v=GYGXYYOp4as

The idea for the transforming coliseum came from the third image below of the real coliseum and its sort of contraption that they would use to do stuff like bring out lions on the arena.

The images below are from "Cell Damage Overdrive", "Circus Maximus: Chariot Wars" and https://albertis-window.com/2011/08/underneath-the-colosseum/

Genre: Mystery, Adventure
Demographic: 17+ years old, focused for people that love mystery novels and extraordinary cases.
Platforms: PC, Mobile

“Keep sticking your nose where you’re not called, and everyone will pay the consequences”

On a lone Thursday night of October, a series of murders start happening all around the city of Seattle; multiple youngsters killed in the middle of parks, all of them having a butterfly hanged around their neck.

As the head investigator of the case, you decide to go back to your house to clear your head and take a more insightful look at all the cases.

But as luck would have it, the perpetrator infiltrated your house, and manages to kill you, to slow down the investigation, as your last breath draws near, you see a butterfly fly around your head, you close your eyes, and then…

Wednesday 18th, 3 days before the Butterfly killer attacks…

This game has a branched story, to make you second guess every decision you take along the way.

Sit tight and await the release of The Butterfly Effect

Inspiration for the game:

https://www.google.com/url?sa=i&url=https%3A%2F%2Fkirby.fandom.com%2Fes%2Fwiki%2FMorpho_Knight&psig=AOvVaw0pEMNMj5sAUUiCxf2NQzCe&ust=1651288996910000&source=images&cd=vfe&ved=0CA4QjhxqFwoTCICluIOpuPcCFQAAAAAdAAAAABAS

https://youtu.be/QnPUhmVtNXM